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Bones_R6
Rising Newcomer
8 days ago

BF6 Bad & Good

Battlefield 6 — Honest Player Review

I genuinely like Battlefield 6. It’s a very well put-together game overall. The modern warfare aspect feels fresh, immersive, and intense. The sound design is absolutely incredible — from the roar of jets and helicopters to the chaos of explosions and environmental destruction. Buildings collapsing, aircraft being blown out of the sky, debris flying everywhere — it all feels alive and cinematic. The game truly nails that battlefield atmosphere better than most shooters out there.

That said, there are definitely things that need serious attention and improvement.

What Battlefield 6 Needs

One major thing this game desperately needs is proximity chat, especially in Red Sec. Players should be able to hear both teammates and enemies during missions — it adds immersion, tension, and realism. This is war, after all. Games like this shouldn’t censor how people communicate. Let players use their voices freely — if someone’s too sensitive or easily offended, maybe this isn’t the game for them. Battlefield should stay raw and real.

Gameplay & Technical Issues

There are still way too many glitches and bugs:

  • Rubber-banding and lag stutters
  • Falling through the ground
  • Players swimming under the map
  • Obvious cheaters using wallhacks and Cronus setups

Cheating completely kills the experience, and DICE seriously needs to get more aggressive about banning those players.

Another frustrating issue is the gunplay inconsistency. My aim, precision, and timing often feel off compared to other players. I can be fully ADS, locked onto an enemy, and somehow they shoot and kill me first. Even worse, I can hit someone in the back or head — before they even know I’m there — and they still manage to turn around and kill me. That’s absolutely ridiculous.

Player Visibility & Awareness

It’s also way too hard to identify other players. I get that the developers are going for realism and immersion, but it feels unbalanced when I can barely see an enemy while they can instantly spot me through chaos, smoke, or explosions. It’s especially suspicious when players somehow know exactly when and where I’m coming around a corner — even with heavy gunfire and explosions going off around us.

That kind of awareness doesn’t make sense without cheats, wallhacks, or some sort of unfair advantage. There simply aren’t enough visual markers, indicators, or spotting mechanics to even things out. When other players can identify and eliminate me with complete ease while I’m struggling to even see them, that’s just frustrating and takes away from the enjoyment.

Audio & Environmental Awareness

While the overall sound design is amazing, there’s one area that really needs attention — tanks. Tanks are way too quiet. There’s no reason a multi-ton vehicle should be able to sneak up silently. Not only should tanks be louder, but they should also be marked from a greater distance on the map. The minimap or HUD should provide some type of visual warning or red glow when a tank is nearby. Players deserve a fair chance to react — a tank shouldn’t just roll up on you out of nowhere like a ninja.

Weapon Balance & Challenges

Shotguns need to be nerfed — they’re too dominant in close quarters. Snipers and their challenges need better balance. For example, the 200-meter sniper challenge requiring 150 headshots is excessive.

The tracking system for challenges is broken, too. I’ve had missions where I tracked four challenges, but it only showed three. I revived around 35 teammates in one session, but the game still says I have 0 out of 75. And the “deal damage with incendiary airburst launcher as support” challenge doesn’t track at all.

Community Frustration

One big thing I don’t like is seeing Call of Duty players and streamers coming over to Battlefield 6 and immediately bringing their same sweaty, hyper-competitive attitude — and then complaining about every aspect of the game that doesn’t match what Call of Duty has to offer. Battlefield has its own identity, pace, and style. It’s not supposed to be COD. If anything, that separation is what makes Battlefield special.

Progression & Storage

The progression system needs fixing — stat tracking should always be accurate.

But I’ll give credit where it’s due: I absolutely love that Battlefield 6 is efficient with storage. The game is under 70 GB, which is incredible for how detailed and large it is. Compare that to Call of Duty, which is constantly bloated — usually around 100 GB per install, and right now it’s taking up about 360 GB of storage on my PlayStation 5. That’s insane.

Battlefield 6 keeps everything tight, optimized, and still looks fantastic. The new two maps are visually stunning, especially considering how compact the game is. It’s a reminder that great performance and visuals don’t require a massive file size.

Also Remove PC Players from Cross-play.  Crossplay should be for consoles, only p PC players should just be their own separate entity that way they can do to all the little hacks and cheeks and use all their exploits and glitches over there. They're usually the reason that the game starts to run rampant. 

Final Thoughts

There’s a lot of good and a lot of bad, but overall, Battlefield 6 is a solid experience. It just needs polishing — better anti-cheat, fairer gunplay, improved visibility and spotting, louder and more realistic tank sounds, and added features like proximity chat. And maybe most importantly, it needs to stay true to its Battlefield roots instead of letting outside influences shape what makes it great.

Once DICE irons those things out, Battlefield 6 could easily stand as one of the best shooters in years.

 

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