Bf6 new game mode idea
It is a Battlefield mode that last about 40-60 mins where you have to stage a invasion of a entire map
This mode would be in a way cinematic similar to the campaign of bf6
So there'd be two standard map size areas close together where you could drive to in tanks fly to or sail over if there was a body of water
You would then have objectives placed around these map areas that you would take over and build fortifications there to protect the newly taken land.
There could also be city's and lived in areas where there would be npcs you could interact with. Some could even give you info on the enemy's. These npcs could be marked on your map or named in a side objective. If you got info of one of these people they would get a bounty placed on them by the enemy side. If the enemy kill this npc you would potentially lose team points and intel on the enemy. If you successfully protect this npcfor a certain amount of time you could gain points/intel.
Since the maps would be moderately large you could have a type of plane to hold multiple people to bring them in closer to objectives.
To aid these planes getting to the objectives you would have to destroy anti air infrastructure so it won't get shot down
There could then be some side goals in the mode such as capturing a certain npc or not harming any innocent npcs.
This mode would heavily rely on teamwork and communication which is why there should be proximity chat to make the world feel more alive along with the npcs
Maps should also include body's of water to get into objectives alternatively.
For this mode there also should be a system similar to the classes but with different specialtys. Eg the navy class will be better on ships and in water etc.
And the more you play as a class you get promoted to higher ranks similar to ranks in the US army
That is all of my current suggestions for features that would make the game more interesting and fun to play
I hope you take theses into consideration but will understand if they do not make it into the game