Matty101yttam
22 hours agoSeasoned Hotshot
client prediction feels scuffed
Not sure why but it feels like there's weird hit boxes for me.
Like normally allowing for lag the player rounding the corner has the advantage, but atm i'm noticing getting hit before i get around the corner suggesting some forward prediction that's TOO far forward giving the guy around the corner warning and time to fire before i become visible.
Then when I'M the one shooting i notice i can get hits on enemy way behind them...like even after they've gone around a corner...shooting air and getting hits.
I'd love to see a wireframe model overlay of after network hitboxes(20-40 ms) because i think it would be an interesting view.