Forum Discussion
Go ahead and let me hear you say that controller players can play just as good as PC players without AI. You can not say that.
This reply is in a thread made by someone crying about EA reducing AI to the point it wasn't equal playing M&K.
iLuckyBrad wrote:Skill isn’t tied to a device
It is if any AI is involved with the device..
iLuckyBrad wrote:This is false.
Ports have nothing to do with crossplay. Xbox, PlayStation, and PC all use many of the same ports, Crossplay is entirely determined by server-side rules and developer choices, not by which port number the traffic flows through.
I was just reading a long article that was released 11-25 describing the issues with cross play. It appears that Xbox and Pc can not be separated because they are all part of the same package/platform to make it easy. Activision is dealing with the problem right now turning cross play off on play station and you only get play station, turn off cross play on Xbox and you get Xbox and PC.
iLuckyBrad wrote:They’ve been part of competitive FPS for over 20 years.
That was the past AI on every title now days.
iLuckyBrad wrote:If controllers ‘ruined’ anything, publishers, pros, and millions of highly skilled players apparently didn’t get the memo.
Skill isn’t tied to a device. M&K has advantages, controllers have advantages. Every modern FPS balances around both. If you can only win when the lobby is curated to your preferred input, that says more about you than it does about controllers.
Again developers follow money. More parents and broke **bleep** gamers could afford a console much easier then a PC 20 years ago. What is the excuse these days? You can get a PC setup for the same or less money then a console. I will answer that. Playing on a M&K takes raw input skill. It is not near as easy playing on PC as most assume that it is. Developers know this. You have to have AI in these modern AAA titles and the developers over power it to the point skill isn't even in the picture. Explain why a newbie M&K has ZERO chance playing against a newbie controller player. Because that is making them money, nothing again to do with skill.
iLuckyBrad wrote:Clearly you don’t remember it.
Controllers started console PvP FPS with GoldenEye 007 (1997) – pure controller 4 player deathmatch, no aim assist, no “AI matrix,” just raw human skill owning friends on the couch.
Then Quake III Arena, Dreamcast (Oct 24, 2000) – Guinness record first online console FPS, played with controllers, zero aim assist, fragging PC players in cross-play.
Rolling on the floor Laughing. Developers Do Not make them like that any more do they.
CHAOS-DAIMOS Just to clear up this misconception that Xbox and PC can’t be separated.
COD, Apex Legends, Overwatch, Hell Let Loose, PUBG, Marvel Rivals, Destiny 2 PvP, Delta Force, Word of Tanks.
All feature console only crossplay (Xbox + PS5) that excludes PC. It’s only Battlefield for some reason that aren’t following this.
Stop thinking Xbox and PS5 can’t play together without PC.