Only played a couple rounds but I quite like it, however I still don't like the design decision in BF6 to be constantly open to attack from multiple angles. Take the tunnel area, back in BF1 on Monte grappa you had the two tunnel entrances one side entrance and you could have some epic battles trying to take that point, where as the tunnel in contaminated is accessible from som many points it's impossible to lock down. It's like the devs have forgotten players are meant to be able to defend points and not just run around a map capping points. In all the BF6 maps there are barely any epic battles around cap points. BF has been relegated to at most squad on squad skirmishes for flags rather than epic struggles.