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No, the point isn't "pathetic" or about not having women in the game—it's about customization and player comfort, something any quality competitive title should prioritize. Everyone reacts differently to certain audio stimuli; for some, higher-pitched voices or those with a certain timbre can be tiring or distracting, regardless of whether they're male or female. Therefore, asking for an audio filter isn't absurd—it's asking for one more option for everyone, without removing content. Regarding the presence of women on battlefields, I don't deny that they exist—I just emphasize that, historically, and even in modern military scenarios, they are a minority in direct combat. Having the option to configure voices is a matter of immersion and choice, just as we can choose skins, languages, or HUDs. In short: it's not about denying reality or excluding, but about giving the player the freedom to shape their experience in a way that's more enjoyable and immersive. This benefits everyone, without harming anyone.
And on another point, battlefield isnt immersive, it’s about as immersive as a marvel movie. If you think a grenade landing on your toes and detonating and you get to walk away with zero damage done to you is immersive then I dont know what to tell you, but anyways, dont let the “timbre” and “audio stimuli” ruin your experience
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