WinkeObserver
10 days agoNewcomer
FEEDBACK: BF6 RedSec
To EA, and all other studios behind BF6:
- *Please* find a way to discourage players from abandoning their squad in Duos or Quad RedSec mid-match. For the teammates who do this, they’ve just been killed, and are likely impatient waiting for someone else in the team to get to a redeploy tower to respawn them, and it’s just quicker for them to join an entirely new RedSec match. But for the rest of the team still playing through, this is incredibly frustrating, as we now have a smaller team and are outgunned by the teams that stick together - the odds of our smaller team winning are now severely diminished. Perhaps there could be a penalty where one is not allowed to join a new RedSec match for like 10 minutes if they just quit mid-match?
- *Please* allow the RedSec Initiation map to be dynamic each match like the regular RedSec map. Unfortunately, the circle we get to play in in RedSec Initiation is static, and doesn't change location around the larger possible map. The North, Northeast, and East areas are inaccessible, such as Area 22, the plane crash, the flooded security gate, the underground bunkers, etc.. I can understand RedSec Initiation having a smaller circle than the regular RedSec mode, because there are fewer players/bots, but limiting where that circle is to play? I don’t. RedSec Initiation is supposed to be a training mode, allowing for more casual gameplay and exploration of the map to get ready for the regular RedSec, but restricting where I can get that training defeats the purpose.
Note: Coming here based on a quick Google search on where to drop feedback. If there are better forums, someone please let me know!
Thank you for listening.
-G