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TheGunner2410's avatar
TheGunner2410
Rising Newcomer
3 days ago

Feedback on Gameplay Realism and Core Battlefield Experience.

I’ve played Battlefield 6 for over 10 hours and noticed several gameplay and realism issues that I believe should be addressed to improve the overall experience. Below are five key points of feedback:

 

  1. Weapon Damage and Accuracy
    Weapon performance should reflect real-world characteristics such as calibre and barrel length. For example, the AK-205 currently has double the accuracy points compared to other assault rifles or carbines with longer barrels and similar calibres — which doesn’t make sense from a ballistic perspective.
  2. Heavy Machine Guns and AA Guns
    .50 cal machine guns and anti-aircraft weapons should be truly devastating to infantry. At the moment, they feel underpowered and ineffective, which reduces their intended tactical purpose on the battlefield.
  3. Assault Class Loadout Options
    The Assault class should have the option to unequip shotguns and instead carry additional ammunition for their primary weapon. This would improve flexibility and better match the intended frontline role of the class.
  4. Player Stamina and Movement Realism
    The current stamina and movement system allows players to sprint and jump excessively, turning the game into something closer to Call of Duty. Battlefield should reward tactical positioning and teamwork, not constant running and jumping. A more realistic stamina system would help preserve the authentic Battlefield identity.
  5. Large-Scale Maps and True Battlefield Feel
    One of the things players have always loved most about Battlefield is the sense of scale — massive maps with vehicles, open battlefields, and real front-line combat. Please bring back those large-scale environments that made the series so unique and immersive.

Thank you for taking the time to read this feedback.

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