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iDF_Azrael_wings's avatar
iDF_Azrael_wings
Rising Novice
3 days ago

Finally maybe its the end of air gameplay to BF6.

Hi to all bf community.

I want to share some of m thoughts after i reαd the latest patch notes. I convinced that BF6 is over for me.  The nerf of little bird with overheating miniguns 33% faster and OMG with the even more buff(pilots cant see now the lock direction and sound),of AA locks and  missiles, are the final push to take this decision. If you play with air vihicles im sure you know that in this game, from the moment you spawn in heli or jet you hearing a constantly lock sound  from a countless aa missiles (iglas, stingers, aa tanks, soflams, etc). The iglas bug that making flairs useless is so annoying and  the lock range is the largest from any other bf game. Jets are so slow so heavy and the feeling of flying with them its like floating with boats. I cant imagine how many campers will be now in game after this aa buff. Ofc i love to play as  infatry and to reach the highest lvl to all weapons and classes but jets is the reason i started to play bf. Dice hates air game play and finally they confirm it to us . Its so sad that after all these years since EPIC BF3 and BF4, that were the peak of BF series, i must stop playing the game i loved . See ya guys maybe in next BATTLEFILED, have fun all.

 

4 Replies

  • I’ll save you some time….given the massive thread of people who have just been moaning about how OP the little bird is and how it’s been able to utterly destroy rounds by ruining the balance of play again you are not going to get any traction. On top of that it’s been made very clear by the types of people that play the little bird are often just playing the game for the little bird. They don’t help the team they aren’t doing anything productive they are purely there to trolll and farm kills. To be clear BF is designed to be a team based game and the nerfing of the little bird along with changes to the AA to make them actually worth using were all required. If a few little bird pilots have to relearn how to play vs the thousands of infantry constantly getting killed by them then I think that’s the right move for not only game balance but also maintaining a player base.

  • iDF_Azrael_wings's avatar
    iDF_Azrael_wings
    Rising Novice
    3 days ago

    Ι  agree for most of that you saying, aslo ofc its more fun to play objectives and help team (i have 10.000 revives and  thousands objectives captures) but the best way to balance little bird was to reduse A LOT ΤΗΕ  damage tha they delivering to infatry and ofc to other helis and boats. I dont like also the fast time to kill from pro pilots to new ones because they dont have time to react. Thats why the best way is to reduce at least 50%, the damage of miniguns,  and not to erase them from the game. Also about locks. THe game already has the biggest amount of campers with iglas and stingers than any bf game before, imagine what will be now. I like more jets than helis in bf games but in this one jets are so heavy and slow that i dont think  that they'll have a chance vs aa campers. Ofc i want balance in game so it can be more fun for every one but this kind of changes i dont think they can help to this direction.

  • This is not a change that will make much difference for the average joe that tries to pick up a helicopter. To them the stingers and iglas will feel the same as before because they were never using the cues that are being changed in the UI that much.

    This change is something that will affect those really good pilots/gunners who left almost no room for a counter outside of a lucky unguided rocket hit because they could detect those lock on them too quickly.

  • iDF_Azrael_wings's avatar
    iDF_Azrael_wings
    Rising Novice
    2 days ago

    And they all will continue to fail to learn how to play with helis or jets. Without locking direction will be massacre, air vehicles will be erased and campers will be much more now. This is my opinion ofc only and I hope in the end that I'll be wrong and game will be better. 

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