Forum Discussion
3 Replies
- StefQc2k30 days agoSeasoned Vanguard
I miss the BF2 days... At this time, the game was tactical... way more balance than it is in BF6 right now... ok, maybe not the G36E... but for the most part...lol... And we had larger map! I miss Operation Harvest, Road Rage, Kubra...
They even destroy Sharqi Peninsula in BF3... when the russian attack chopper wasn't even able to take off... because they were locked on from "TV Station" and from almost 75% of the map... lol. They don't test their game/patches... Do you remember when almost everybody... on console as well as on PC had the tile "bug"... It wasn't someone here and there... it was probably close to 100%... And they didn't notice that in their "testing"... lol. They don't care about players anymore... If players are leaving... they save on server... They already have our money... Just take a look at what they did to the PVZ franchise on PC... They still sell the game... more than 10 years later... here is what AI wrote:
Aperçu généré par IA
As of April 2026, the PC versions of Plants vs. Zombies: Garden Warfare 1, Garden Warfare 2, and Battle for Neighborville are experiencing severe, widespread hacking issues. Hackers are utilizing tools to crash servers, soft-lock games, and exploit anti-cheat systems to ban innocent players. Console versions remain unaffected. Offline modes and private play are generally safe alternatives to avoid malicious lobby interference.
So they don't care... The hacking issue started a while ago:
Timeline of Hacking Severity
Early Hacking (Post-Launch): Historically, PC hacking involved less destructive methods such as insta-kills or summoning unintended items.
Post-2020 Era: Cheating became common in Garden Warfare 2, with hackers frequently using invincibility cheats.
2023 Ban Exploits: A major turning point occurred in September 2023, when hackers began using developer tools to permanently ban players from online multiplayer, even if they were not in the same match.
Current Status: These hacking issues now affect all three PC shooters: Garden Warfare 1, Garden Warfare 2, and Battle for Neighborville.
So, they are more than happy when players are leaving... And they put their money on the next crap they will try to sell us...
Since BF2... The Battlefield franchise is going worst and even more worst... Sorry for my English!
- MjrWalker30 days agoNew Ace
Occasionally the staff reach out, but it isn't enough. I feel like there's a big gap between the game, and the community. Even big YouTubers and streamers don't really get responded to, even when they've laid out the critiques, and got millions of views.
I don't doubt the teams are aware of the issues, but we need clarification and clearer communication, otherwise there's no incentive for us to stay around.
- WickTrip19 days agoRising Adventurer
Is it really that difficult to copy the balance for example of BF2042 or BF4? RPGs, for example, are being overdone with a bunch of unnecessary features to try and balance things out, which end up making them even worse. Leave the RPG like in BF4/2042, just add more drops than the others and it'll be fine. In BF6 there's no drop at all, the changes made are just awful, a delay when firing 🤮 that's horrible. Leave it exactly the same as in BF4 or 2042, which is perfectly balanced.
-Having TOW missiles on all tanks is absurd. The TOW missile should only exist on the Bradley, which is why it's the weakest tank of all in terms of resistance. The heavy tank doesn't need TOW, this is completely destroying the air game and Terrestrial, Because instead of focusing on helping the infantry, they spend the game camped at the base trying to hit the aircraft, for that we should also have a good AA Anti-aircraft.
-Anti-aircraft: I won't even comment, everyone knows how useless it is.
-Weapon accessories that shouldn't even exist: Heavy barrel!! The speed is completely absurd, some weapons manage to have more speed than a sniper rifle itself
-Lack of loadouts for the jets.
-The base lines are very large, unlike previous games in BF6, most maps allow vehicles to camp inside the base and kill opponents without them being able to retaliate.
-Invisible Iron Dome: Continuing the problem mentioned above, there is now an invisible Iron Dome; people are abusing this mechanic, it makes no sense, it's even depressing to see. In the past, fixed AA (anti-aircraft) only worked if someone spotted or marked enemy jets; it was perfect. Nowadays, a tank or an anti-aircraft gun is camped at the base the entire game, and a person can't even attack by land or air, Who was the genius who came up with this? 🙈
-Classes: Sniper should have a Beacon / The Assault class should have ammunition box and access to smoke grenades / Medical Class only: Health box and Revive with defibrillator without limit / The Sniper class is completely overpowered; it's absurd how easy it is to hit targets in this game.
I could write a book about the amount of absurd and anti-game scenes these devs have added to BF6, I just wanted to leave a few examples here and it's already huge.Stop complicating things, keep things simple, kepp it fun.