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Tarcan911's avatar
Tarcan911
Seasoned Adventurer
5 days ago

Game is still fast paced and maps are small. Stop imitating Call of duty pls.

Dear Development Team,

For weeks, we players have been warning you about the current state of the game, but unfortunately, our feedback seems to be ignored. The game keeps getting faster and faster, and the maps remain too small. This overly fast pacing is negatively affecting the Battlefield experience.

 

As players, we want a more strategic, realistic, and team-oriented combat experience. That’s what has always made Battlefield special. However, with the recent direction, the game feels more like Call of Duty, and that’s damaging Battlefield’s identity.

 

Please slow the game down a bit, expand the maps, and bring back strategic gameplay. Otherwise, the game’s lifespan will shorten, and the loyal player base will begin to fade away.

 

Battlefield should remain Battlefield.

We don’t want a fast, chaotic arcade shooter — we want a tactical, immersive war experience that reflects the true spirit of the series.

 

Please take this feedback seriously.

 

Sincerely,

A member of the Battlefield community

 

15 Replies

  • Tarcan911's avatar
    Tarcan911
    Seasoned Adventurer
    4 days ago

    My friend I suggest you go and check battlefield 2 and battlefield 2142 maps. They were awesome maps and big design.

  • ghostflux's avatar
    ghostflux
    Rising Ace
    4 days ago

    Just for reference, New Sobek City is around the size of Caspian Border. They feel small because there's more cover, so you end up engaging enemies at a closer distance.

  • I get a headache playing this game these days. No tactics, no strategy. Just pure COD shooting.

  • Tarcan911's avatar
    Tarcan911
    Seasoned Adventurer
    4 days ago

    This needs to be little bit slow. And some maps need to be redesign 

  • There are 3 factors that make the maps feel small. 

    1 maps are small, no surprise there

    2 movement speed is too fast for the size of the map, you can dodge bullets by jumping and sliding 

    3 respawn is too quick, there is no fear of death as you can quickly rejoin the fight which gives you an edge if your opponent is reloading as players can tank dmg

    Which leads to other problems and makes this game more of a run and gun instead of being tactical and rewarding team play. This does the complete opposite

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