Forum Discussion
There’s no solid proof that EA’s ban system breaches GDPR Article 22, but the lack of transparency, reliance on automation, and unclear human oversight could raise serious compliance concerns. With growing reports of players across multiple games being automatically banned by anti-cheat systems, it appears these decisions may be made without proper human review potentially violating both GDPR and the Digital Services Act, which require transparency and the right to a human-reviewed appeal.
Overall, the system looks legally questionable and potentially non-compliant.
If players are being banned by EA’s anti-cheat system because of detections from another game’s anti-cheat software, it points to a flawed and overly broad automated process that lacks transparency, valid consent, and meaningful human oversight making it highly questionable and possibly in breach of GDPR and the EU Digital Services Act.
Edit: I used anti-cheat as an example because this is already happening with Battlefield, where players have reported being automatically banned through linked or overlapping anti-cheat detections such as FACEIT.