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DolphLundgrenZ's avatar
DolphLundgrenZ
Rising Adventurer
1 day ago

Helicopter: The ultimate infantry killing machine

Please, for the love of all that is Battlefield

Something has got to be done about helicopters flying around swooping down out of the sky and killing entire teams

They come out of nowhere, and by the time you hear them, it’s too late

Most choose the opportune moment when two teams are in active combat to simply fly low across the ground and mow everyone down.

Aside from being completely unrealistic, it has become a scourge in the game.


Remedies:

  1. Make helicopters take damage and/ or explode when hitting the ground.
  2. Make the rotors come apart when hitting walls, buildings or infantry.
  3. In the event a helicopter hits infantry, it should down them rather than completely killing them.

 

   These simple remedies would mitigate the ridiculous use of helicopters as an infantry lawnmower.

5 Replies

  • HappyOz99's avatar
    HappyOz99
    Rising Adventurer
    4 hours ago

    As a MBT main you are correct.

    In conquest you can't just maraude through the map because you'll easily be spotted and attacked. 

    So our effect in a solitary tank is isolated in the general area we are in. We can go long range but with the minimal splash damage and difficulty in being precise at long range, we aren't generally dominating anything!

  • BuckJones44's avatar
    BuckJones44
    Rising Novice
    12 hours ago

    I don't mind the tanks as much just because they can only cover parts of the map and they've kind of fixed to where you can blow them up pretty quick but the choppers cover the whole map quick and have no consequences just fly low can't be shot and hide in spawn

  • Same goes for the tanks as I'm being shot through walls and the tank auto lock on to you.

  • They shouldn't be able to retreat to spawn every time the get shot at and repair that fast and get new flares. If they had to fly around the map and still be shot it wouldn't be an issue but when they won't let you lock on because they fly low is garbage. Make it where you can lock on no matter where they are if visible and have an almost immediate timer that they can't fly back into HQs and camp

  • Rdslima's avatar
    Rdslima
    Seasoned Scout
    1 day ago

    It’s not just about the infantry; the mobile anti-air is completely useless in the game. But forget it, man—they aren't going to change. DICE is a company of crooks; they blatantly rig things in favor of helicopter players. Just look at the maps and the bugs—they’re a bunch of dirty thieves who shamelessly favor helicopter pilots. They get feedback and know about the problem, but they don't fix it because they don't want to; they're crooks. EA is tarnishing its reputation with this company of thieving rats that only benefits one group of players. Have you seen the mobile anti-air? It's trash—intentionally made weak so those guys can dominate the matches. That DICE team is a bunch of thieving rats.

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