Forum Discussion
The infantry experience in BF6 is so far removed from the insane fun and enjoyment of BF1 and BFV, it’s as if BF6 is in an entirely different genre made by a different game developer.
The infantry experience in BF6 on maps like Goldmud(one of my all time favs from BF4), Mirak, Contamination, The oilfield map(Blacklisted the day it came out), Liberation Peak, Wake Island, and even Manhattan bridge are absolutely miserable because of omnipresent helicopters.
The reasons are myriad.
- Lack of trenches, trees, forests in between objectives, as well as on and inside objective areas.
- lack of AA guns for infantry to access on every map that has aircraft. At least 2 in every spawn and 1 at most objectives. BFV did thus and did it well.
- Lack of actual overhead cover on many objectives. Infantry are easy targets for even an average pilot.
- PTFO is not required on most objectives because the objectives were poorly designed by developers that have never played as infantry in a Battlefield title. There is literally zero overhead cover for infantry on many objectives. Anyone that’s played even 1 day of BF as infantry knows that this means that we get farmed from enemies and helicopters nowhere near the objective. GG DICE.
- Damage from LMG and .50 cal HMGs on vehicles does laughable damage vs all aircraft,
- Insanely fast cooldowns on flares.
- Self repair for the attack chopper is garbage and doesn’t belong in game.
- no anti air mines. Engineers have access to AA mines in BF4.
- The below radar mechanic is absolute cancer to the franchise and one of the worst mechanics ever introduced to the franchise.
- Cooldowns on vehicle respawn is a joke. Spend 5 minutes to down a little bird, he’s back in the air a minute and a half later. **bleep** DICE.
- No ammunition crates on objectives. This is a great feature in BFV. Why would DICE abandon this concept?
Whatever the golden ratio the OG DICE used, as far as vehicle to infantry numbers, that worked so well in BF1 and BFV, have been abandoned. It’s non stop death after death after death to vehicles for infantry players.
You really can’t hate Neu DICE for what they’ve done to the infantry experience.