Forum Discussion
Assault Rifles aren't supposed to compete with sniper rifles at long range. Besides, there's Soft Point ammo in Battlefield 6 that bumps up the headshot multiplier on some assault rifles to 1.7x, the Synthetic Tip ammo even raises this to 2.1x.
- Bird_of_Hermes016 months agoRising Novice
Assault rifles are supposed to be versatile and good at all ranges. Having large maps and guns that can't kill anyone outside of point blank range is stupid. And no you shouldn't have to use attachments just to get normal headshot damage.
- ghostflux6 months agoSeasoned Ace
Assault rifles are supposed to be versatile and good at all ranges.
Assault rifles are already far more versatile than other weapon types. That doesn't mean they are supposed to be good at all ranges though. If a gun is versatile, it does not mean it has to do everything well. It just means that it's effective at a relatively larger spectrum of distance than other weapon types. Even that should have limits though.
Having large maps and guns that can't kill anyone outside of point blank range is stupid.
There are more categories than point blank range and long range. Whether it's CQB range, close-range, close-to-medium range, medium range, medium-to-long range, long-range, extreme long-range. Each weapon can have their own categories in which they excel at.
Assault rifles are generally best at anywhere in between close-to-medium range and medium-to-long range (roughly in between 20 to 80 meters). They aren't even all that bad below 20 meters either. So why exactly should they be good at 80+ meters as well?
And no you shouldn't have to use attachments just to get normal headshot damage.
If they decided that every assault rifle in Battlefield had a 1.3x headshot multiplier, then that'd be "normal".
- Bird_of_Hermes016 months agoRising Novice
ghostflux wrote:
ere are more categories than point blank range and long range. Whether it's CQB range, close-range, close-to-medium range, medium range, medium-to-long range, long-range, extreme long-range. Each weapon can have their own categories in which they excel at.
Assault rifles are generally best at anywhere in between close-to-medium range and medium-to-long range (roughly in between 20 to 80 meters). They aren't even all that bad below 20 meters either. So why exactly should they be good at 80+ meters as well?80 meters isn't long range. It's medium range at best. Giving assault rifles a 3 headshot kill doesn't even make them "good" at long range, it just makes them usable to some degree as opposed to completely useless, trying to headshot someone 4-5 times is a waste of time and essentially completely removes long-range firefights from the game except for snipers and DMRs. In real life assault rifles have an effective range of at least 300 meters. Weapon range was severely nerfed going from BC2 to BF3 so nerfing them even more in a game that has large maps is just stupid. It's not realistic and it's not good for gameplay.