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LeftHandedCats's avatar
LeftHandedCats
Seasoned Newcomer
9 days ago

Infantry and transport only versions of conquest and escalation

   The small map game modes in this game just aren't fun, I can't stand them. I am loving the escalation experience over the conquest experience a lot but I still can't get away from the fact that the battlefield is overwhelmingly dominated by the HUGE number of vehicles on each map. Eastwood escalation is by far the best experience in the game, until about 3 points in where it becomes conquest again with 4 tanks per side and the fun gunplay disappears. I just want to get in firefights with other people and play classes that aren't engineer.

   So instead of complaining I went to the experience creator, how hard can it be to just have a playlist of all the maps on conquest and escalation but with half the vehicles, or disable everything but transport vehicles(cars, quads, and transport helis)? Apparently VERY HARD, there is no map or game mode randomization, reduced xp even if i had that, and people would have to manually search for my mode, so that's out the window. 

   Can we please get some sort of reduced or no vehicle game mode that isn't a 2 foot by 2 foot call of duty map? I am so tired of trying to play a class without rockets when there are so many vehicles that everywhere on the map is unsafe for infantry, and my playtime is now over 80% engineer just to survive.

2 Replies

  • If they're not going to adjust vehicle spawn rates then this would be a good compromise for players like us. Outside of Mirak escalation, I think the best solution would be to increase respawn timers by 3 to 4 times for vehicles. But 10 tanks on Mirak in escalation is just completely absurd, they need to reduce that to 6 at the most. But it's almost demoralizing to blow up a tank when you're taking a control point only to have it respawn and roll up by the you're done capturing it. It's not even remotely balanced and it's starting to seem like 70 to 80% of players are playing engineer. I think it obviously needs to be addressed.

  • LeftHandedCats's avatar
    LeftHandedCats
    Seasoned Newcomer
    9 days ago

    here's a quick note just to show what i mean, in mirak if you assume 2 players per vehicle and 32 players per team you would have 16 players in tanks, 4 people in jets, 2 people in aa, and 6-7 people in helicopters, that leaves a whopping 28 people in vehicles, with 4 people on foot. I don't want vehicles gone but this leaves no room for on foot play that isn't just shooting vehicles. the other maps aren't as bad but they're still ridiculous with over 50% of the team being in vehicles by the final stages

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