S_A_B_R_E_3O
7 hours agoSeasoned Newcomer
LWCMS MORTAR
I wanted to share some thoughts on the current state of mortars. As someone who enjoys tactical support roles, I’ve found the mortar system to be surprisingly weak and underwhelming in its current form.
- Damage Output: Mortars barely scratch infantry even if they land directly on target, which is rare given the delay and spread.
- Utility vs Risk: Setting up a mortar exposes the player significantly, yet the payoff is minimal. It doesn’t feel like a viable support tool compared to other options.
- Suppression and Area Denial: Mortars should excel at controlling space and forcing movement, but right now they lack the punch or radius to do so effectively.
I’d love to see adjustments that make mortars more impactful — whether through increased splash damage, or better suppression mechanics. They have the potential to add depth to squad tactics, but currently feel like a wasted slot.
Thanks