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-_-K0erschgen-_-'s avatar
-_-K0erschgen-_-
New Traveler
23 days ago

Missiles bugged AGAIN

The MBT's guided missiles are still bugged, or bugged again. I've been shot down by them several times without even getting a warning that a missile was coming. Furthermore, the anti-air tank missiles now also seem to be bugged when you're laser-marked. I used flares and the missiles still hit. 

The thing is: the bugged missile issue was already there for weeks. Then there was finally a patch which SHOULD have fixed that. And now this. Im normally not in some sort of "ranting mode" but by now, the whole thing is simply more than just annoying. I mean.... are only interns working on this game, or what's going on? Like... seriously.... HOW COULD THIS BE? This is a more or less simple shooter, not a game like Baldurs Gate 3 where things and decisions made right at the beginning have complex consequences later in the game which must be taken into account by developers. This whole issue should have long be fixed!

I get the impression that either an hallucinating AI is coding here, or 95% of all developers are only working on microtransaction content.

STOP COUNTING MONEY AND FIX THIS **bleep** GAME.....

 

 

4 Replies

  • For me, the problem is all the more annoying because I can still only play with aircrafts most of the time, because i get a headache very fast after some minutes of playing, due to the excessive camera shaking effects on the ground. My (and several other players here in the forum) outright pleading and begging to be able to reduce the camera shaking effect further than just 50 is still completely ignored..... There are at least 5 threads about that.....

  • iLuckyBrad's avatar
    iLuckyBrad
    Seasoned Adventurer
    23 days ago

    Well the tank ones don't even lock-on anymore for me on air stuff but u just guide them anyway which wouldn't give any warnings since there not locked on, not sure about the other vehicle ones

  • CapHab's avatar
    CapHab
    Seasoned Vanguard
    22 days ago

    It’s the tow and the view guides tank shells/ ammunition. It’s annoying for every flying vehicle and very overpowered if you play the tank. If you don’t recognize the red/orange dot moving towards you, there isn’t any warning. These projectiles should get more unreliable after they traveled a certain distance. The other ammunition types do have a ballistic drop over distance. These are just a laser.  Maybe it makes sense to add a specific recognizable sound to them?

  • iLuckyBrad's avatar
    iLuckyBrad
    Seasoned Adventurer
    22 days ago

    They just turn way to quick for how there suppose to, the actual speed they move at is realistic, just not how quick they turn

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