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MokkaGigeli's avatar
MokkaGigeli
Seasoned Adventurer
8 hours ago

Movement

Aiming and shooting needs way more penalty if u are jumping, sliding and doing other cod style movement.

dont get me wrong. movement feels good but we need more penalties if u are doing that while aiming and shooting.

remember this is bf not cod

4 Replies

  • No the gun-kick style is targeting cod,and being cod or bf is nothing wrong. 

    However,DICE just combines every bad points into BF6's gun-play by 

    forums.ea.com/discussions/battlefield-6-general-discussion-en/bf6-has-worst-gun-play-in-fps-ever-/13532985/.

    The DICE team in Sweden is basically just pretending to work on balance: nerf/buff OP/Underpowered things → ridiculous over-nerfs/buffs → revert them back again. Pure salary farming.

    And whenever they run into sharp criticism with proper reasoning,

    they just pretend not to see it.

     

     

  • Kirby_in_popstar's avatar
    Kirby_in_popstar
    Seasoned Newcomer
    6 hours ago

    have u ever ever read the post i attached?

    BF6 is not BF nor COD. I'll paste it here if u lack the most basic skill to browse on internet:

    "

    Heavy gun-kick(or "Visual recoil", can't really see a thing during),

    Heavy random recoil,

    Heavy spread(bad accuracy).

    If you want COD style,then go heavy gun-kick+middle fixed recoil with veri little spread.

    If you want BF style,then go little gun-kick+middle random recoil with heavy spread

    (To clarify, like bf4. Not what bf6 offers now:a heavy spread starting from the 2nd bullet,can't even solve that with short burst).

    Now gun-play in BF6 combines all disadvantages in fps history,It's hard to control,heavily relies on luck,and frustrating."

     

  • Raansu86's avatar
    Raansu86
    Rising Ace
    5 hours ago
    d2c897ae94ea03ae wrote:

    this is bf not cod.

    People were screeching this nonsense in BF3 as well and yet now BF3 is regarded as one of the best battlefields ever.

    Whether you like it or not, BF6 is battlefield. Adding a slide mechanic doesn't change that just like adding sprint and ADS in BF2 didn't magically make it more like CoD. Battlefield is an arcade shooter. Its gonna have similarities to other arcade shooters, but its still battlefield.

    Slide canceling is no worse than dolphin diving in BF2 or snaking in BF3 etc... and any real battlefield vet thats been around the block is laughing at all the complaining about a slide mechanic because movement has always been a core of battlefield gameplay.

    Look, I get it. Thanks to streaming/youtube etc... games are a lot less casual now a days, but that doesn't mean a game should be constantly dumbed down and held back just because you refuse to adapt.

  • AlphiB's avatar
    AlphiB
    Rising Ace
    4 hours ago

    I appreciate you’re just copying/pasting from your previous post, but once again, random recoil was removed in the latest patch, and spread is considerably less than in previous titles. I’m not sure your COD/BF argument still holds, I’ll let you decide. 

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