My Three Key Changes BF6 Really Needs
1. “No HUD” Additional Option
Add an option to keep player markers (above heads) visible when playing with no HUD.
This maintains immersion while still allowing players to identify enemies and allies during large-scale fights.
2. Larger, More Open Maps
Current maps feel too compact, making tactical and long-range play difficult.
As a Recon player, there’s often not enough time or space to reach a good position before being forced into close combat.
Bigger, more open maps would bring back the classic Battlefield scale and let every class shine in its role.
3. Suppression Enhancement
Suppression is in the game, but it’s too weak and doesn’t reward players enough.
For example, LMG users should earn more suppression score and have their suppressive fire feel more impactful — rewarding players for keeping enemies pinned and supporting the team, like in older Battlefield titles.