Hi. I can see how incredibly frustrated you are, but I need to shed some light on this... game? Yeah, I guess it is still a game.
The fact that you didn’t play it for several months is completely normal. Plenty of players haven’t even launched it again. Do you think EA cares? Not really. The initial sales delivered what the marketing department expected. Whatever the profit was, they already made it. Whether people continue playing afterwards is largely irrelevant to them, although perhaps some people inside the company still care.
Now, back to your frustration. Battlefield 6, and previously Battlefield 2042, has a mechanic implemented in the game called DDA, or Dynamic Difficulty Adjustment. I’m not going to debate whether this mechanic exists. It does, it has been patented, and it is widely used. Whether something like this belongs in an online multiplayer FPS is another question. In my opinion, it absolutely does not.
Players spend hundreds of hours improving their skill, accuracy and reactions. They buy high-refresh-rate monitors, expensive hardware to achieve more FPS, and better internet connections to keep their latency as low as possible. In this game, however, none of that seems to matter consistently.
If only the most skilled players were allowed to dominate, even fewer people would still be playing. Unfortunately, this isn’t 2005 and this isn’t Quake III Arena. The game appears to manipulate recoil, packet handling, hitboxes, damage and possibly other undocumented variables during live matches.
The real question is whether it does this constantly. Probably not. But the more aggressively and frequently you play, the stronger the apparent penalty becomes. The system seems designed to prevent new and weaker players from becoming discouraged. They need to experience enough success to remain engaged and potentially buy another season, a skin or some Battlefield Coins.
PC players also face additional disadvantages, including stronger recoil than on consoles and controller aim assist. Of course, if someone is only a casual weekend console player, neither aim assist nor reduced recoil will magically make them good.