0.85kd account permanently banned
To the EA Support Team Dear EA Support Team, My EA ID: 412871945 I sincerely ask you to read this message carefully to fully understand how my Battlefield 6 account was wrongfully permanently banned, leaving me unable to play the game. I am a loyal player of the Battlefield franchise. I assure you that if any of my actions accidentally violated the User Agreement, it was completely unintentional. I have thoroughly read the EA User Agreement and promise to fully comply with every single clause in all my future gameplay. Most importantly: Please look up all gameplay data linked to my EA ID 412871945, including my accessible Battlefield 1, Battlefield V and Battlefield 2042, as well as my permanently banned Battlefield 6 account. My overall stats across all Battlefield titles are consistently below average. On Battlefield 6 (now permanently locked), my KD ratio is only 0.85 with a shooting accuracy of just 11%. The statistics of my account are nothing like those of a player running unauthorized cheat software. I would describe myself as an inexperienced, unskilled casual player. It is heartbreaking to receive a permanent Gameplay Enhancement ban from EA. I love this game deeply, yet the ban restricts me to only playing Battlefield 1 and Battlefield V now. If this ban was issued due to logins from multiple IP addresses (alleged account sharing), please check whether my account was hacked or accessed by unauthorized third parties without my consent. I am a player based in mainland China, where there are no official game servers. I had no alternative but to use a VPN to log into my EA account and play Battlefield 6, and I occasionally switched between different Wi-Fi networks. This cannot be regarded as evidence of account sharing under any circumstances. If you believe I used cheat software, please provide tangible supporting evidence such as gameplay footage, match replays, violation logs or relevant violation documents. My previous appeals have yielded no progress at all. I have submitted three separate appeals: My first appeal was quickly rejected with no detailed explanation. My second appeal remained pending for a long time. I waited patiently with hope, only to receive a generic reply stating "we will contact you shortly" before it was rejected on May 10th. No supporting evidence, detailed reasoning or sign of human review was provided. My third appeal received another standard template response. Throughout all three appeals, EA never specified what rule I supposedly broke, when the violation occurred, or which match the violation was detected in. I have also sought help through other channels. This game was a costly purchase for me, and I spent a long time deciding to buy it for the first time. However, the Steam platform could not offer any assistance either. I requested a refund or platform intervention, but Steam formally stated that it would not take any action against bans issued by the game publisher. This means I spent 160.80 RMB on a game I cannot launch at all — the publisher refuses to provide any proof of wrongdoing, and Steam declines to step in. I will continue to support EA and all its game releases as always. At the same time, I will firmly defend my legitimate rights as a player until my account is unbanned or this matter is properly resolved. Note: Supplementary Figure 2 shows the accelerator officially recommended for the EA client (UU Accelerator is recommended). Lastly, to fellow Battlefield fans on the forum: Has anyone encountered a similar wrongful ban? How did you resolve your issue? I would greatly appreciate it if you could share your thoughts and advice. I earnestly request the human support team to conduct a full, thorough review of this message and launch a complete reinvestigation into my case. I look forward to your reply and thank you sincerely for taking the time to handle my appeal. Sincerely, A Loyal EA PlayerPurchasing Skins
Hello, When I select class loadouts, and then select the character model. I see all these interesting models I want to purchase. They all just say "currently unavailable", or maybe theyre part of some bundle? Can you just make it easy so I can click and buy on the skin I want? Thanks!Unsupported
Hello, dear sirs. I would like to ask whether you have started processing my appeal. Over the past month, I only played Battlefield 6 on June 26th, and I did not use any cheat software. During the session on June 26th, there were some disruptions — the Leishen accelerator I use suffered an unprovoked network attack, which caused network instability. Afterwards, without exiting the game, I changed the acceleration node. Perhaps this is what led to my Battlefield 6 ban; I'm not sure, maybe it was another reason. I have submitted appeals multiple times, and all of them failed. I have heard that you can verify whether a player truly used cheats by reviewing match data. I love the Battlefield series and fully support the fight against cheating, but wrongful penalties damage the experience of loyal players. I earnestly request that you re-examine my game match data and help lift the ban on my account. I have truly been wrongfully accused. (CM: moved comments from Cheating in other games, such as HD 2, could get you banned in BF 6 | EA Forums - 13446369 )57Views0likes4CommentsCan the FSR DLL be replaced without issues
Hello, I'd like to ask about something that worries me if I do it without contacting EA directly. I've played BF6; I have 100 hours in it. I haven't played it in quite a while because of a personal issue I had = the visibility of enemies, which sometimes annoyed me. The combination of having trouble distinguishing players and the fact that I have an RX 6800 means I’m limited to TAA, FSR 3, or XESS. After running several tests, I concluded that FSR AA was the anti-aliasing option that caused me the fewest issues (in terms of clarity). But with the update that improves player visibility, it made me want to give the game another try. Except here’s the catch for me: I don’t have FSR 4 available because I’m using an RDNA 2 GPU. But Optiscaler has managed to create an FSR 4 DLL that works perfectly on RDNA 2 cards. I’ve tried it on numerous single-player games, and I find it 100 times better than FSR 3. To implement FSR 4 on my RX 6800, I have two options: - Either I simply replace the DLL—with one click, FSR 4 is enabled - Or I put Optiscaler in the game folder, which also takes 30 seconds but allows for further customization in-game. But I know it’s very risky to use this DLL or Optiscaler in online games because of the fact that it's not an official dll put by AMD and it could get me banned. I know, for example, that with Forza 6 you can do it without any issues. So, EA, I’m asking you: Do I have the right to use this DLL without risking a ban, please? This would improve my experience so much, Even FSR4 INT 8 version from optiscaler (that is not even official and it's not fsr4.1 but 4.0.2b) in performance mode looks overall better and sharper than FSR3 quality or native, and that's not because of you but just because fsr3 is not a great upscaler nor great antialiasing. Even AMD used that dll mod in their last video announcing fsr 4 for rdna 3 users. It shows that even AMD approves itWeekly Class Debrief - Assault
Welcome everyone to the Weekly Class Debrief. Alright folks you know the drill! Each week we will be rotating through each class to discuss everything from Balancing, best equipment/weapons to use, tips and more, YOU drive the discussion. This week we return once again to discussing the Assault Class. Over the past week we've had some great discussion and thoughts ongoing within the Weekly Class Debrief - Support Last time we discussed the Assault class was before the Season 3 update, we had some great balancing discussion gadget suggestions, thoughts on how Assault continued to feel against other classes as well as continued discussion of how the Spawn Beacon tends to be the primary use of the class. Lets keep it going and get back to the discussion now that we're well into Season 3. The discussion is driven by you folks, we will be here to jump in with our own thoughts as well as to read your feedback, discussion points or even if you just have some cool screenshots or clips to share. As always I look forward to reading through the thread and going over your feedback, suggestions as well as seeing what drives how you play this class. The class up for discussion next week will be Recon once again167Views2likes15CommentsAbandon all hope, ye who banned here.
Posting this partly to put it on record and partly to find out whether anyone else has been through the same thing, because the more I dig into it the worse it looks. The short version is that my account was permanently banned from Battlefield 6 on 16 May 2026, with a customer-facing reason of "Gameplay Enhancement" and an internal reason code on the disclosure of COMPETITIVE_ADVANTAGE. My recorded K/D in BF6 was 0.79 (I enjoy attacking on Breakthrough, ok?). Whatever the statistical profile of an account running unauthorised software is supposed to look like, that is not it. The appeals process went nowhere. I submitted two appeals, and the first came back quickly with nothing of substance, while the second sat in a queue, produced a "we will update you as soon as possible" holding message, and was then denied on 3 June with no evidence, no explanation, and no sign that a human had actually reviewed it. At no point across either appeal did EA tell me what I was supposed to have done, when I had done it, or in which match it was meant to have happened. That is what eventually pushed me into filing a Subject Access Request, and this is the part that matters most. In order to find out the basis on which I had been branded a cheater, I had to invoke UK GDPR and formally compel EA to disclose the data they hold on me. What came back does not hold together. The anti-cheat section of the disclosure runs to 234 rows, and every single one contains the same five fields: session start, session end, date, IP address, and a title ID, with nothing else attached. There are no detection events, no flags, no anomaly scores, and nothing whatsoever identifying which session is meant to contain a violation. The narrative that accompanies it lists three reasons for the sanction. Unauthorised software, boosting, and excessive teamkilling and points to "the sessions identified in the attached file," except that there are no identified sessions in the attached file and nothing in it capable of supporting any of the three reasons. They handed me a log of the times I logged in and presented it as the evidence against me. I don't even play Hardcore modes where teamkilling is enabled so somewhat confused by this statement. My own match reports were included in the same disclosure, around nineteen matches with full per-match stats, seemingly as proof of my alleged conduct, and they do me no harm at all (apart from being embarrassed I am so bad at this despite playing for 20 years). Kill counts run from single figures into the low teens, accuracy sits at something like thirty-odd hits from two hundred or more shots fired, and a couple of headshots in a match counts on a good day. Steam is a dead end as well. I asked them to refund the purchase or intervene, and they confirmed in writing that they will not act on a publisher ban, which leaves me having paid £59.99 for a game I cannot launch, sanctioned for reasons the publisher cannot substantiate, with the storefront declining to get involved. I am not asking EA to take my word for anything. I am not asking you to take my word for anything. I am asking them to produce the basis for a permanent sanction they have already imposed, and after exhausting their appeals process and forcing a statutory disclosure out of them, they still have not done it. The data they were legally obliged to provide contains no evidence of cheating at all. So a couple of questions for the forum: Has anyone else been banned for "Gameplay Enhancement" and never received a shred of evidence for it? Has anyone actually had a false-positive ban overturned, and if so, what was the route that genuinely worked? I have every case reference, the full SAR disclosure, and the correspondence on file, and I am happy to compare notes. If there is a pattern here, it would be worth establishing it properly.Solved1KViews4likes45CommentsCheating is at an all time high
EA... these guys are getting past the anti cheat. The cheating in multiplayer is absurd. Pc players cried about aim assist until the point its nerfed so bad you can't keep up with the pcs movement. Consoles Aim assist was the only thing to potentially compete against these guys Aim bots... but on top of that they have wall hacks. Pc alone dominates a console player they have an huge advantage combined with unique movement. It seem literally every match we're encountering cheating. Good job though because I see you're catching some of them but what about the ones you're not?276Views6likes32CommentsNo ping restriction plz
DICE plz don't tell me u guys r gonna make ping restrictions in matchmaking,i don't wanna go back to Asian server against hackers anymore. If u wanna anti-cheat,i suggest u use ai to narrow down the cheaters sample range(make a big data analysis or sth): 1.Asian IP. 2. Hit rate > 25%, SPM > 400, and KD > 2.5. 3. Streamer mode or 'private' profile data.Play PvE or PvP: Solo Start with Bots
This thread is for the person who is tired of matchmaking. For the person who is tired of joining rounds mid-game. For the person who is tired of having their party break at the end of matches and needing to leave games and recreate their party with their friends. For the person who is tired of playing attacker or defender over and over. For the person who is tired of playing maps in a random order. For the person who misses options and game modes that used to be in Battlefield games. For the person who is tired of sweats, or for the person who doesn't mind sweats. Every one of these experiences can be hosted and started with just one person. There is no need to queue up and wait for 4, 12, or 20 players to join. Each experience can be enjoyed with no other humans or as an experience that is full with only humans. Each one will fill with bots, as necessary, and then the bots will be replaced as humans join. You can either search for the experiences using the titles provided, or search for the experience code listed (the easier method). Battlefield Owners: "Casual Conquest..." : Solo-start (of course!) large scale conquest that is a faithful reproduction of the real thing, except with the ability to play against bots and level up your skill. Vehicles respawn quickly to get you back in the action. Bots will be replaced by humans, as humans join, but a minimum of 24 bots total will always be present, to give that casual feel. ZH6YV "Night Conquest..." : Conquest experiences like the previous, but at night. One is just the night maps as they are available to us. Another one is daylight maps with dark and blue filters, to mimic a full moon night or dusk. Another is night maps with a green NVG effect applied to give a more raw and gritty NVG effect that automatically switches on shortly after deploying. And the final one is night maps with actual NVG goggles, but they are only really useful in certain dark areas due to the amount of light in the current night maps. Night Conquest: 1XTQA Moon light/dusk (fake night): ZMQMZ NVG (automatic) gritty fake NVG filter all the time: ZNT41 Night with NVG goggles (toggle on) real NVG that is only useful in some areas: ZMBXX "Winter Conquest..." : Just like Casual Conquest, but all the maps are played in the blowing snow. ZGQ1G "Dust Storm Conquest..." : Just like Casual Conquest, but all the maps are played in a giant eerie dust storm. ZVCK7 "BF4 in BF6" : Casual conquest in Operation Firestorm, but with a twist. It's BF4. The assault class can revive and heal teammates. The recon class has a spawn beacon. The color tone is a bit warmer. Movement speed is slowed down. Projectile speed is slowed down. Headshot damage is increased. And body damage is decreased. ZVEHH "Heat of Battle..." : A bright and saturated version of conquest where a variety of colored flares appear each time someone spawns, kills, dies, or takes damage. This allows you to have the normal fun experience but also see and appreciate the battle playing out around you. It creates a broad heat map of activity; keep moving if you don't want to give away your position. ZTBJ1 "Beach Invasion": Play the classic beach invasion experience. As attacker, your goal is to simply capture the objective without running out of time, as defenders try to push you back. Scripted events occur as the battle progresses, shifting who has the upper hand. 1XNJJ "Large Vehicle TDM..." : Classic conquest maps with vehicles and everything, but no objectives. The only objective is to get to the top of the scoreboard, be on the winning team, have a sweet KDR, or have a killer streak. Bots backfill to maintain 26 players per team. ZMSS7 "Cairo Chaos..." : Siege of Cairo with a new twist. One street. One objective. 28 vs 28. A ton of cover has been added, plus a couple buildings for snipers to oversee the battlefield. Use of ladders to increase verticality and sustain the crazy number of players is encouraged. ZPQ25 "Hardcore Team Deathmatch - Small Maps - Bot Fill" : A rotation of small infantry maps with Hardcore settings. Experience the experience that EA forgot how to provide. Tons of fun and action! YKBXU "4vs4 Elimination..." : A classic elimination game mode, made up of multiple rounds within the same match, where you get one life per round, switch sides after a couple of wins, and the first team to 4 rounds won wins the match. Bots backfill as necessary. 1YHR7 "4vs4 Search and Destroy..." : A classic elimination game mode, same as 'Elimination', except 2 MCOMs are added and the attackers may destroy one in order to end the round. Bots backfill as necessary. 1YKGF Free to Play: "Little Bird TDM..." : A TDM server where the primary weapon is the Little Bird. The bots move around, fly, and don't just stand in one spot and wait for you to kill them. Players spawn randomly in empty Little Birds up to half the map away, or designated spawn points, in order to keep spawns unpredictable and reduce issues with spawn killing. ZTPWV "REDSEC Casual Conquest...": Casual conquest for people who haven't purchased BF6. Bots will be replaced by humans, as humans join, but a minimum of 24 bots total will always be present, to give that casual feel. ZVSWK "REDSEC Winter Casual Conquest...": Same as above, but in the blowing snow. ZUCXE "REDSEC Dusk Casual Conquest...": Casual conquest, but with an afternoon lighting effect. ZUDCQ "REDSEC NVG Night Casual Conquest...": Same as casual conquest, but using night maps. All players are given NVG goggles that they can toggle on, and are given resupply pouches to refill their NVG goggles. ZUDD5 "Golf Course - King of the Hill - Clubhouse" : One objective at the top of the hill at the club house, with each side spawning on either side of the club house hill. Attackers try to advance up the hill and take control of the clubhouse, while defenders try to pick them off. Spawns are naturally protected by the map layout, with some additional protection provided. A sniper outpost is added in the form of a broken highway nearby. Hardcore: Z6ZFK Standard core: ZAEF4 "REDSEC - Team Deathmatch" : Golf Course, Tech Sector, and Marina map rotation of Team Deathmatch. Golf Course features the same design you see above. Deathmatch AI has a purpose and you will see them on a mission. Infantry-friendly vehicles are provided. Hardcore: Z3Q8X Standard core: Z91ZJ "Golf Course - Custom Bots - Infantry Conquest" : 20 v 20 infantry conquest at golf course with many objectives in close proximity. This is what we used to call "conquest small". This is the chaos some people crave. It is essentially "King of the Hill" described above, except with 4 more objectives. Hardcore: ZC34V Standard: ZC2RY "Friends vs Friends F2P TDM with Team Switching" : 20 vs 20 TDM to play against your friends. Bots can be turned off. Each spawn area has a sign you can interact with in order to switch to the other team, or turn bots on or off. Host it with a password if you don't want randoms to join. ZG383 "Friends vs Friends F2P Infantry Conquest with Team Switching" : 20 vs 20 conquest small at golf course to play against your friends. Bots can be turned off. Each spawn area has a sign you can interact with in order to switch to the other team, or to turn bots on or off. Host it with a password if you don't want randoms to join. ZGGTZ Please, if you are only looking for a PvE experience -- alone or with friends -- host the experiences with a password so that you can play with as many friends as you want, instead of kicking unwanted players who randomly join. Being kicked for randomly joining someone's hosted experience is not a good feeling. Note: "Free to Play" is subject to EA's wishes. Free-to-play experiences are hosted on REDSEC maps which were provided to players for free, but EA could revoke free-to-play access of those maps at any time. Additionally, amount of XP awarded and whether weapon unlocks or challenge progression is awarded is completely at the will of EA. Here are some very short demo videos. YouTube: NVG Demo YouTube: Conquest at Night and Bots being a Menace YouTube: Custom Golf Coarse Map Layout YouTube: Conquest Bot Play Go easy on me with the last one. My piloting was awful, but the purpose is to see that bot teammates jump in as gunner, are helpful, will heal, revive, and throw down ammo, and the bots keep activity going around the entire map. Thanks to utilizing these experiences, my piloting is now much better. Here are some images. Thank you for your time! ... oh... and we are all learning together! Ask for help or share your expertise. We all need eachother!4.8KViews27likes77CommentsPeople can actually go up to the rooftops of the bazaar in Cairo
EA needs to realize that it’s not a good idea to exclude building rooftops from restricted areas simply because there are no flying vehicles on the map. If players are expected to climb onto rooftops, developers should implement elements like stairs and zip lines to make all building rooftops accessible. EA, please don’t underestimate your players. Once a new map is released, players will try every possible means to reach rooftops, hidden areas, and holes in the ceiling—and they’re bound to find a way.