Persistent Lobbies for All Out Warfare/Quick Match
One of the most significant pain points my friends and I encountered with Battlefield 2042—especially in the standard All-Out Warfare (AOW) mode—was the lack of match-to-match persistence. It’s incredibly frustrating to join a match just as it ends, only to be kicked back to the main menu and forced to re-queue. This issue becomes even more noticeable when you're the fifth or sixth person in a group, trying to join friends who’ve already made it in. You're left sitting idle, waiting for a spot to open, and even when you finally join, you may land on the opposing team or enter halfway through the match—only to have to repeat the cycle all over again. And this only begins to touch on the random nature of seeing the same map(s) repeatedly and rarely seeing others entirely by luck of where you get placed (versus being on a map rotation). I can only hope that the AOW lobbies persist between matches (with a player/team scramble/balance between rounds, keeping squads together).
While Portal mode offers some customization and flexibility, it doesn’t fully address the need for persistent, rentable servers that can support long-term community building—something previous Battlefield titles handled far more effectively. The lack of server persistence, RCON support, or the ability to share admin controls makes it difficult to manage a Portal server, especially considering that it may require the host’s machine to stay online 24/7. My buddies and I would love to rent/host a server for our group and for others to play a fair/balanced game, but it looks like that may not be in the cards yet again.
I’m really hoping Battlefield 6 has addressed some of these long-standing concerns. If not, I fear Portal mode may once again be underutilized, plagued by niche or exploitative servers (e.g., 1000% damage, bot farming, etc.), rather than serving as a meaningful platform for community-led gameplay.
Signed - a BF Fan since 1942