AlphiB wrote:Technically true. But then a sniper rifle is meant to be used at a longer range, where said marginally faster speed matters very little (it's called the parallax effect, if you're wondering). Stop thinking a sniper rifle is meant for short range and you may get there.
Once again, way to miss the point... having fast movement with ability to quickly change direction affects all ranges, the parallax effect has got absolutely nothing to do with it. It's about being able to predict movement and land hits.
AlphiB wrote:What does that mean? Again, if you think there should be a balance between automatic weapons and sniper rifles as if they're supposed to engage with each other directly, then you're simply doing it wrong.
An asinine take, this isn't a simulator, cherry picking only long range situations where an enemy doesn't see you, doesn't engage with you or is also using a sniper rifle is not how BF is played. In fact, no single weapon in this game is used in the exact same manner as their real life counterparts. I do find it funny how this once again proves that many players only argue for snipers to have to deal with the real life con's, but not any other weapon class.
AlphiB wrote:Completely false, period. I have no idea where you get stuff from, but frankly, that's completely uninformed. If you're gonna insist saying stuff that's simply false, there's no point in engaging with you.
Likewise and keep being delusional (see video proof of sniper damage in the attachment), but thank you very much for making it so easy for me to prove who is spouting complete nonsense in this discussion.