2Timothy3
2 days agoRising Veteran
REDSEC Too Bland
I Played REDSEC and it's ok, but not great. I have a few suggestions that could fix that.
- Create A Mode outside of Gauntlet that allows for map exploration. An extraction mode akin to CoD's DMZ comes to mind. You guys can do this better than CoD and before they release DMZ 2.0 next year with MW4, which will be their attempt to counter BF6 like MW2 was their counter to BF2042. Utilizing NPCs may not be feasible, but an extraction mode would be amazing. The slower pace would bring many traditional BF players into the BR environment. DMZ was attractive to me because it played more like BF game at launch before the clown suits.
- Create modes without a moving fire wall, possibly related to the first suggestion. BR modes do themselves a disservice to the great maps they create by shrinking the map in most of not all modes. Gauntlet is a step in the right direction, but one the whole map!
- You guys are working on solo, but what about 8-12 person teams (maybe 10 teams of 10?)
- Please... i know this is more than REDSEC... but please make the Battle Pass Progression simpler. It is so convoluted and odd. If you're going to segment it, maybe seperate it by Battle Pass Only Progression, New Weapons & Gadget Progression, and Shared Progression (skins, cosmetics, and other).
These are just a few general ideas to possibly improve REDSEC and for to to go where other BRs have failed too.
Thank you!