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YamatoShiro_JPN's avatar
YamatoShiro_JPN
Seasoned Novice
6 hours ago

Regarding Invasion Zones on Certain Maps

As we enter Season 2, we would like to request consideration for the following fixes and adjustments at this time.

 

【Regarding Progression on Revelation Peak】

During the beta, players could ascend near the summit. Upon release, a height restriction was implemented to prevent climbing, and it was set so players could not ascend.

However, upon entering Season 1, areas previously inaccessible became climbable,

restoring an environment where players can safely fire down on Conquest's C and D objectives from near the summit.

 

Once players establish camps near the summit, capturing the points becomes extremely difficult, causing significant gameplay issues.

Are there plans to implement a fix preventing access to the summit area?

 

【Regarding Manhattan Bridge and New Sověts City Building Rooftops】

Since the implementation of the Bird, many players have been occupying the rooftops of buildings on Manhattan Bridge and in New Sověts City,

especially all the rooftops on Manhattan Bridge.

This allows easy firing from Conquest Point E all the way to near the HQ point,

causing the game balance to collapse.

Even during Season 1, there were many calls to prohibit access to building rooftops,

but only the bridge remains off-limits, leaving the issue unresolved.

When do you plan to implement an access restriction for these areas?

 

【Regarding the Mountain in Firestorm】

Regarding access to the mountain behind Conquest's D point,

players often camp from HQ to Soflam, or position tanks and snipers there,

frequently preventing progress from E to D.

This creates an environment where camping is possible without drawbacks, and teams on the D side can easily win,

resulting in poor game balance.

Regarding this issue, similar to the mountain in Revelation Peak, is there a plan to fix it by making it an off-limits area?

 

Map issues are also frequently observed beyond the above points, causing game balance to collapse.

This prevents players from purely enjoying firefights and is a reason players are leaving.

We strongly request these issues be fixed.

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