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EL-IDOLOO's avatar
EL-IDOLOO
Seasoned Rookie
12 days ago

Rush, BT & Escalation only have 6-7 maps, many are missing

Rush (6/9): Mirak Valley, Empire State, Saints Quarter not playable

Breakthrough (7/9): Iberian Offensive, Saints Quarter not playable

Escalation (7/9): Empire State, Saints Quarter not playable

King of the Hill (8/9): Mirak Valley not playable

Conquest (8/9): Saints Quarter not playable

Can we get an official statement on where these absent combinations are and when they will be delivered? When you advertise 9 maps, deliver 9 maps for all of your core modes. EA/DICE said during the reveal that Conquest, Breakthrough and Rush are their "trifecta of All Out Warfare that cannot be compromised", why are maps missing then? Some people only play one of the core modes, so they are stuck with small rotations of 6-7 maps, even less than 2042 at launch.

Every single combination missing here is absent for no apparent reason. Let's go through each and start with Rush: Mirak Valley is a medium to large map that can easily implement a brilliant Rush layout following a similar path as Breakthrough or even implement the C flag as an additional sector. Empire State Rush worked well enough in the beta despite not using the B flag for no reason, Iberian Offensive was arguably the worst Rush implementation as it used so little of the available space and had a super cramped final sector.

For Breakthrough on Iberian Offensive, we got no word on why it wasn't in the beta and it's absent here as well. If you can have Operations on Fort De Vaux or Breakthrough on Empire State, you can have Breakthrough on Iberian Offensive.

Escalation on Empire State I'm less concerned about, you can justify this omission by a lack of space if you want. You could make it work, but whatever, it's available in Conquest which is basically the same thing.

King of the Hill on Mirak Valley missing seems like they had no time left? You literally just use the TDM layout and place temporary capture zones around the map. KotH can be on every single map in the world, you could even do it on Shipment if you want.

Then there is the whole Saints Quarter thing where it was not communicated at all that this map would not include any of the core modes. You literally have it set next to a giant Gibraltar rock and instead of using that to build a downhill (Damavand-ish) or tunnel (Operation Locker-ish) map, you just don't do any large version at all? Is it unfinished and delayed?

If they didn't finish in time just communicate it. I'm a Rush player and I don't want to pray with every new map release that DICE is gracious enough to make a Rush (advertised core mode of the game) variant for it or if we'll be stuck with 6-7 maps forever, same with Breakthrough. It's fine if you think some maps (Ziba Tower would be a famous one) are made for one mode, but then you need to have the core modes covered with enough maps and variety already. BF3 fans would liked Ziba Tower, Operation 925 etc way less if they didn't already have 13 great Conquest & Rush maps in the game at that point. And again, communicate it properly.

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