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loveubf's avatar
loveubf
Seasoned Veteran
22 days ago

Server browser is about cost more than anything else to EA

It's surely not a technical issue, they done it before.

Just that they found a way cost a lot less to run, which is spun up servers as matchmaking needed, instead of running a bunch of servers all the time.

Let's say for example, it saves them half of the cost, you bet they will go for it.

Basically, you are asking EA: Hi, can you be generous and kind, make less money for better game enjoyment?

Ah, let's say don't get your hope up.

More realistically, we can hope for better matchmaking and improved portal sever browser.

4 Replies

  • How do you know? How do you know how much they would save? Everything you're saying is hypothetical and you have no data to prove one way or the other. Why defend a corporation anyways? Think as a consumer of a Battlefield game, not as a defender of Dice. 

    This logic is flawed anyways. So if it cost less to cut animations, they should do it. If it cut cost to have less maps, less content, then they should do it. You could apply this to any product, sure you can cut cost, but then what's the appeal of your product. If a server browser is a selling point, then it'll bring in revenue. 

  • loveubf's avatar
    loveubf
    Seasoned Veteran
    22 days ago

    You may not follow battlefield news much, they have directly implied on social media.

    I'm not saying it's great, but matchmaking for base game plus portal server browser hybrid solution is pretty much set in stone at this point.

    You can check the game at launch see my prediction is right or not.

  • Sawtooth75's avatar
    Sawtooth75
    Seasoned Ace
    21 days ago

    This logic is flawed anyways. So if it cost less to cut animations, they should do it. If it cut cost to have less maps, less content, then they should do it. You could apply this to any product, sure you can cut cost, but then what's the appeal of your product. If a server browser is a selling point, then it'll bring in revenue. 

    You misunderstand how this works. There’s a difference between development cost and running cost. The point OP is trying to make is that in the previous installments, they used to have servers running game server instances. Because these instances were persistent, you could list and find them in a server browser.

    The technology they use nowadays is very different. Game server instances are created on the fly and subsequently destroyed after each round. So there is no server browser because there are no servers that stay long enough to be listed and joined. This helps to conserve resources and makes it easier to maintain and scale the servers.

    With portal the technology is a little bit different because the person that creates the server instance can keep it alive in between rounds. Because there are significantly less portal server instances alive at any given moment, it is not as resource heavy as the regular servers are.

    So, yeah, introducing a server browser would require persistent servers which would cost significantly more money which would come from the running budget and not the development budget. So it’s not about how much it costs to create the feature, it’s about how much it costs to have this feature available.

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