Severe team imbalance and ineffective backfilling in Conquest
Platform: PC
Region: Europe
Mode: Conquest
Some Conquest matches are currently extremely unbalanced. In a recent match, the final score was 1000–0: one team completely dominated the entire round, while the other had practically no opportunity to recover.
By the end of the match, only 13 players remained on our team because many players had quit. This created a snowball effect: the match became increasingly one-sided, more players left, and the backfilling system did not restore the teams quickly enough.
This was not an isolated incident. I have experienced several matches where one team completely dominates the other.
I am not asking for strict skill-based matchmaking or for every match to end with a very close score. However, results such as 1000–0 should be extremely rare.
Please improve:
- Team balancing before and between rounds.
- The distribution of squads and players between teams.
- Backfilling when one team loses a large number of players.
- The prevention of matches continuing with a severe difference in player count.
More balanced matches would be much more enjoyable for both teams and would also reduce the number of players quitting during a round.