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GamerDutchie's avatar
GamerDutchie
New Vanguard
4 months ago

Should Battlefield 6 Introduce Adaptive Skins?

Right now, Battlefield has a few issues when it comes to player outfits:

- Skins often look completely out of place (bright colors in a snow map, anyone?).

- Players have to manually change outfits for every map, which is annoying.

- Sometimes it even becomes a gameplay disadvantage, since you stand out more than your enemy.

But what if there was an option to link skins to specific maps or map types?

- More immersion: your outfit always fits the environment.

- No more wasting time switching menus before every round.

- Personalized customization, since you can pre-set your own desert, urban, or snow loadouts.

And for EA, this could actually be a win too:

- Map-themed bundles or adaptive packs would be a natural way to sell skins.

- It’s not just cosmetic, it’s also a quality-of-life feature.

- A real win-win: players get more immersion, EA gets more revenue.

What do you all think — would this make BF6 better, or do you see downsides I haven’t mentioned?

3 Replies

  • Battlefield 4 has adaptive skins/camo. If they want to introduce adaptive skins, let's not lock every single one of them behind money. At least give some adaptive skins for everyone to unlock like they did in that game.

  • GamerDutchie's avatar
    GamerDutchie
    New Vanguard
    4 months ago

    I never knew they had that in bf4. Nice to know. Would nice te have something like that back in the game 

  • Main problem I have with the skins so far is the strange color palette. Model wise, most of them are on point, but some skins tend to have some very odd color choices, especially Pax skins that seem to use neon yellow a lot for some reason. I get that some skins really should be colored a certain way to fit it's theme, like winter skins being white, but the problem is that that would only be thematically appropriate for one biome, winter.

    As of now, I can think of five biomes for camos - woodland, desert, snow, urban, and maybe naval. I think that DICE should implement some sort of skin changing system where a skin would change depending on what map or biome the current game is. You could use it to select a skin that as an appropriate camo for the setting, or have it select randomly from your favorites, or you could even ignore it entirely. This seems entirely possible, seeing as how BF6's skin system is a complete model and texture swap. I'm just tired of seeing a snow camo in a woodland environment.

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