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WaaaaZaaaaTTV's avatar
WaaaaZaaaaTTV
Rising Rookie
23 days ago

Squad Leader Order Request / Party Limit

Hello Devs/Community Manager,

Let me start by saying that every Battlefield has the option for you to Order Request, and not get stuck with a player that doesn't even realized he/she is the squad leader. As a Squad Leader myself I'm constantly playing for objectives and my teammates always follow. Now in Battlefield 6 it does not have the option to Request Order and the mechanic that if the current squad leader doesn't comply then it will be taken away. Now I'm stuck with someone that doesn't mark objectives but also doesn't even know how to grant someone else. By the way, how come I create a Party and I'm the Squad leader but once the match start it random giving to someone else? every matchmaking it get assigned randomly. 

We are in 2025, and we still having a Party of 4? I, myself had many friends to play with and on consoles, like last night we were at least 7-10 friends and we couldn't even queue together for a Domination match, like common previous title we could do this easily. I hope someone from the developers or community manager see this and some actions take place as this is concerning some of us the old Battlefield Veterans. 

Best Regards,

WaaaaZaaaa Flow

9 Replies

  • DoubleJSTL's avatar
    DoubleJSTL
    Seasoned Newcomer
    22 days ago

    I strongly second this immediate request as this FRANCHISE is 100% about teamwork and working as a unit in order to prevail (and most randoms don't use a mic anyhow). This is where BF 3, 4, 5, 1 shined.  I have seen no communication on this front, and at least acknowledging its development (or lack thereof) would be a welcome update.

    At a minimum the EA play interface should permanently default the party leader to squad leader.  Also when not in a party, the standard of requesting an order should be re-instituted AND in the next match it would be nice to keep squad leader but I don't know how that happens when an entire new lobby is formed every single game...

  • Keellan's avatar
    Keellan
    Seasoned Newcomer
    22 days ago

    I was going to write exactly what DoubleJSTL said, this is ridiculous that it isn't part of the game 

  • Keellan's avatar
    Keellan
    Seasoned Newcomer
    22 days ago

    I was going to write exactly what DoubleJSTL said, this is ridiculous that it isn't part of the game 

  • ToToCHo_CARP's avatar
    ToToCHo_CARP
    Seasoned Veteran
    22 days ago

    It's very difficult for me to distinguish the squad leader. They should have a star to more easily identify all the squad leaders.

    I also think that in Conquest and Advance modes, there should no longer be squads, but rather a team of 32 players, since, after all, it's a full team, and within those 32 players, there should be multiple team leaders.

    Also, proximity chat should be implemented for your own team, but only with the team you belong to, not with the opposing team. In this Battlefield, there's no doubt that few people use the microphone to communicate.

  • PSYOPwarrior's avatar
    PSYOPwarrior
    Seasoned Newcomer
    8 days ago

    Played every version of BF over the years, I agree with everyone in this thread.  Developers have dropped the ball in regards to having the ability to not only know WHO the squad leader is, but also to "Request Orders" in order to start the timer to replace a squad leader who's not leading.   Easy fix I would think!

  • Here is my taughts on that

    ASSAULT signature gadget will change to “deploy beacon”. Weapon debuff will delay health regen. Signature trait will remain as mission focused (faster objective progression, quicker out of combat cooldown which allows faster allies respawn). The tip of the spear, this class is our most numerous, the first to engage enemies, and take objectives faster adds to its versatility to advance but also the best at creating spawn points to allow his team traverse faster and safely

    Gadgets will change; keep weapon sling, flash breach, move Interceptor system (anti grenade and anti missile) here. Should consider adding chest plates, and bullet proof shields. launchers like (HE, incendiary, smoke) and incendiary shotgun will be removed from gadgets and added to weapons underbarrel options. Ladder will be moved to recon

    FRONTLINER will gain the ability “drill sergeant” this will boost reload speed and movement speed. Initial skill will change to extra grenades, +2 to throwables (except pouch and medic kit). Next skill will change to “agile shooter” this will reduced ADS penalty to movement speed while shooting and moving). Final skill will remain as “quick recovery” this will boost health regen rate). This path will focus on prolonged confrontation and being ready to engage with minimum down time.

    SQUAD LEADER will gain the ability “drill sergeant”. Initial skill will be “pistoleer” this will increase sidearm dmg on chest and head. Next skill will be “defense focus” (improves gadget performance and range). Final skill will be “lead by example” boost dmg and score points to squad members who are capturing objectives set by squad leader or are near him. Im still working on this path but focus on commanding and improving squad mates. Sidearm specialist

  • I can’t begin to understand the “logic” of removing the request order feature. If ever there are only three of us in our party you can guarantee the random will get squad lead and we lose loads of points as a result. 

  • Rottwheiler's avatar
    Rottwheiler
    Seasoned Newcomer
    6 days ago

    This needs to be added ASAP! It's not the same if there's no Leadership in every Squad! Also, fix or enable Squad Leader spawning with any squadmate in Hardcore.. it's shocking the squad leader doesn't spawn on anybody while squadmates can only spawn with the squad leader!

  • WaaaaZaaaaTTV's avatar
    WaaaaZaaaaTTV
    Rising Rookie
    3 days ago

    My friends and I we have left the game long ago since we notice this. We will wait until the future and see if this get taken care and added.

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