Here are several important issues that need to be clarified:
First, I believe that regions other than Europe and the United States can be referred to as low-player-count regions.
Second, I continuously matched into Conquest mode four times, each time on a different map. On every map, there were only about 10 real players. If the matchmaking system is truly effective, why does this situation occur? Why can’t these real players be grouped together?
Third, the reason for choosing the PS5 is to avoid cheaters. There are too many hackers on PC, and even without cheats, the hardware advantages and peripheral benefits of PC are something the PS5 and Xbox cannot compete with. So, why should cross-platform functionality be enabled?
In summary, DICE should create a server browser like in Battlefield 1 and Battlefield 5, rather than using this foolish matchmaking system. It won’t be long before very few Battlefield 6 players remain on the Asian PS5 platform, as no one enjoys constantly fighting against bots.