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EDZONO10's avatar
EDZONO10
Newcomer
15 hours ago

Suggestions

So I've been playing BF6 for close to 100 hours now and am quite enjoying the game. That said there are some ideas I have which I'd like to share.

Firstly, a filter for all of the fancier (more importantly less grounded) character skins. Being more detailed, giving an example, having this option on means only seeing the base vanilla Standard Issue skin for all players with whatever class they are playing or instead one of the other four camos one can unlock that are the same model but different colouring to Standard Issue (forest, urban, snow, desert) that is appropiate for whatever map is being played on. Such as the desert camo for Siege Of Cairo).

Secondly, a fixed LMG for IFVs. Like how the gunner position within an IFV has the Laser Designator and Smoke Wall gadgets locked and that can't be changed. The Main Battle Tank gets 2 types of main ammo to choose from plus a coaxial LMG or HMG to choose from. 3 Weapons in total that is. So I think the IFV should get something more too. That being an LMG that cannot be swapped out for something else. But keeping the choice of high explosive or armour piercing for the main gun.

Third, a new type of IFV that is wheeled and only has the autocannon and the aforementioned fixed LMG but with no ATGM. SImply put, it swaps out the ATGM for greater mobility. For NATO, the M1296 Stryker Dragoon (perhaps) and for Pax Armata, the Boxer AFV with the 30mm autocannon (again, perhaps).

Lastly, larger variants of already existing maps. I know its already been said that new larger maps are wanted (I of course second this) though expanding the size of maps that already exist could also be done perhaps? Say extending the north/north eastern edge of Liberation Peak on conquest down to the valley floor. Or extending over the highway road on New Sobek City, adding some buildings on the other side perhaps. And as for say Siege Of Cairo and Manhattan Bridge opening up some more roads therefore making the maps simply larger.

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