The Commander must be reintroduced
The feature that should distinguish Battlefield from other arcade FPSs is its organizational and strategic component. Currently, Battlefield 6 is a game that doesn't stand out in this regard. Teams are thrown into the fray, lacking organization, cooperation, and a leader to give them objectives to conquer. Teams with four players are too small and isolated from the rest of the faction and don't actively collaborate, but only passively, hoping that there are better-skilled players among their ranks to overwhelm their opponents. What DICE should focus on is improving the management component, reintroducing the role of the commander, as was present in BF2 and BF2142, and increasing cooperation between teams. Increase the number of players per team from four to five or six, and allow players to start matches with more than three friends, even in classic modes. In BF1, many public servers allowed players to play with more than three friends per match. I don't understand why there is this stupid limitation that compromises one of the most appreciated features of this game.