The problem with Battlefield 6 and the communities
This isn’t another “bring back the server browser” post.
It’s about Battlefield losing the ecosystem that kept it alive between releases.
Right now, BF6 splits the game in two:
Matchmaking servers — where 95% of players are, but no one can find, return to, or build around.
Portal servers — where communities try to build something real, but servers shut down even when set to persistent, get buried under bot farms, and are invisible to most players, doesn't fill up with real players, is hidden among temporary, grind, fun and other one time non serious portal servers.
This design breaks what made Battlefield work for decades.
In BF3, BF4, and BF1, communities ran servers, balanced teams, built memories, friendship, and turned random one time sale buyers into loyal fans who preordered the next game.
Now those tools are gone.
No visibility. No stability. No way for serious, non-XP-farm communities to grow.
The fix is simple and benefits everyone:
– Let us pay for guaranteed persistent servers with uptime, visibility, and a way to bypass the capacity limit. Serious hosters would gladly pay for this!
– Show official and community servers in the same browser.
– Allow team-switching to the losing side and basic admin tools for balance.
Look at Battlefield 3, 4, and 1 — that system worked.
Communities kept Battlefield alive for years. You just need to let them again.