There needs to be a middle ground for Vehicles.
I don't post here usually, but as someone who was super excited for S3, I feel really bad right now.
So, I've always been an infantry main in Battlefield, I play all classes with some bias towards Engineer and Recon depending on mood.
With Season 3, vehicles feel completely unengagable as infantry, while before they were scary but possibe to beat. I was actually for a vehicle buff, but this is way too much, anyway you slice it.
All the launchers have been nerfed, all the mines have been nerfed, and with it all vehicles were buffed? Did no one stop to think that this is... incrediby unfun? That if you aren't playing a vehicle now, you may as well just be a Dynasty Warriors mob ready to be mowed down in the hundreds?
Not sure if this is a bug, but I also stuck four entire C4s onto a tank and it didn't die.
To further my point, before, as someone who didn't play vehicles, I was not a great tank player. Well, last night I got into a tank and proceeded to not die a single time, despite playing quite risky. Infantry never once threatened me, engineers weren't a concern.
This update also comes with AA nerfs, which I find baffling. As if Jets, which were almost unkillable unless the player in it was bad, needed a buff.
Was incredibly excited for this season and Golmund, but the changes to vehicles feels like they were made to appease the literal worst players of the game, which in turn means anyone remotely competent is capable of utterly undeserved feats. That is the scariest part, actually. That all these players who are frankly, not good, will tell the devs the changes were great.
I hope something is addressed, this game has been a game I play multiple times a week and enjoy, and I feel that this update has ruined that.