Top-Tier Medic Feedback: The 3-Charge System Ruined Breakthrough Flow
I am a dedicated Medic main with a record of 150 revives in a single 2042 match and 130 in BF6. I live for high-intensity Breakthrough matches, but the 1.2.3.0 update has effectively 'capped' my ability to contribute In Breakthrough, 3 charges with a 4-second regen is mathematically impossible to sustain. I’m finding myself forced to watch teammates bleed out because the game won't let me work fast enough. This change doesn't add 'strategy'; it just punishes the most active players on the field. Please consider removing the charge cap for the Support Class or significantly buffing the recharge rate for players who consistently hit high revive counts. Between the move to 48-player Breakthrough and now this 3-charge nerf, the game is losing its 'Only in Battlefield' intensity. High-skill players like me are being restricted by timers and lower player counts instead of being rewarded for playing the objective. You have killed my gameplay experience that made me excited to help my team.