Making sense of TTK is more complex than it appears. If TTK is set at "hardcore" levels, which is far more realistic, then you better have maps that accommodate it or the gameplay will suck. If they set TTK at hardcore in most of the BF6 maps it would be ridiculous. As I noted in my last post, I think the TTK issue is intertwined with some poor map designs and weapon balance. While I do not agree with everything he says, I think Zerk makes some great points in this video.........My only substantial disagreement with him is driven by the fact his perspective is pure infantry and CQC. He hates big maps, aircraft, etc. That's what makes BF6 as good as it is, variety. And while definitely flawed BF6 is still a lot of fun.
https://youtu.be/haNQEbNy7UU?si=9klpfp477cVaIKHR