You can host locally? That must be a PC-only option. I have heard so many people say that they WISH they could host experiences locally and not waste global server resources, so I assumed that no one can and that was a 2042 thing. But you can?
And the game crashing must be a PC-only problem too. I can assure you that the block rules are logical, error-free, and function as intended. I don't know what you think I can do about my rules or my spatial information in the sandbox DICE made. Everything are json files built using their tools with their limitations. They are just text files that say, within the limits of what you say you are able to do, I want you to do these things. Those json files are then uploaded and validated by their portal. At submission, portal says if there were any errors. Then, once approved, in the game, those resources are loaded into their game engine as additional parameters. Then, the game engine tells you at run-time if there were any errors. All that succeeding, leaves me with nothing to action.
Sounds like a PC bug report is required.
I can't believe that you are the first person to tell me. I get thumbs-up, but not other feedback.
To try, I simplified some nodes in the spatial files to the minimum and resubmitted every experience.