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dark_black696 Nah, not the same. And I don’t like my own “answer” more, I just actually understand it. You’re mixing up two completely different ideas and calling them the same thing. One side wants to limit a class to control how people play because they can’t adapt, the other’s saying to stop blaming a class for the team doing bad and to take responsibility instead. Limiting a class doesn’t fix bad teamwork or poor decisions, it just forces people to play your way “play how I want "fix...🤨 Saying “snipers aren’t the problem” isn’t defending the class, it’s pointing out that blaming them is just bad reasoning. Snipers don’t make you lose, bad positioning, lack of coordination, and players who refuse to adapt do. Class limits won’t fix that, they’ll just hide it and have even more people sitting on the respawn screen trying to be recon because that’s what they want to use, just like they already do with vehicles.
You lose more games to supports who don’t drop ammo, or revive when on top of you, tank drivers camping spawn, or engineers who can’t destroy enemy vehicles or are unable to repair your own because the driver’s driven off mid-repair and explodes a few seconds later, than you ever will from a sniper on a hill. Every class has players who mess up or play different from how you want them to and you can’t force them to play your way. It’s always easier to blame a recon than admit the team can’t coordinate. Real balance comes from teamwork and understanding the game, not restrictions. Battlefield isn’t a competitive game. People play to have fun, relax and do their thing, not to stress over stats or be told how to play. Not everything’s about winning, and the ones who can’t handle that are usually the same ones blaming everyone else who are just trying to enjoy the game. But hey, that’s just my take on it.
that answer made a lot of sense. Thank you
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