Wonky damage period!
Anyone else Feeling like the damage just isn't right? Like something feels off to the point where it's honestly making me not want to play the game till they make some bug fixes regarding the bloom/hit detection etc just to see if that helps. Honestly though even in the firing range it takes 4+ headshots to kill a target!? Like WTF! That cant be right im sure other battlefields had more of a damage boost for headshots than that. At this point you may as well just aim centre mass and hit more overall.
I kinda think the issues with hit detection, bloom, TTk vs TTD and the overall dodgy damage scaling/numbers make the whole feel of being killed and killing seem random as **bleep** at the minute. I wonder if it is because they are trying to appease everyone opposed to actually just making shooting good and less random.
Also how about they scale down the 3d spotting while they are at it, don't know about you guys but it feels like your spotted almost as soon as you spawn sometimes. This combined with the previous issue causes me some concern for the longevity of the game. Half of the streamers are now going back on what they all said and from what ive witnessed and diuscussed everyone is starting to notice the flaws and cracks in the game, making their overall oppinion of it come way down from the initial hype. Admittedly it is a good game albeit annoying at times but hey definitely isnt the best battlefield and certainly isn't a 10/10. People definitely need to discuss the issue's so they can make the game better rather than everyone being shunned by the **bleep** that just say efverything is amazing nothing wrong blah blah blah.