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CaderTot_2's avatar
CaderTot_2
Rising Rookie
8 days ago

Audio Delay/Desync

Lately, my audio has been having major issues. Some things like reloading, vehicles, defibs, voicelines, etc., seem to trigger really late or sometimes not at all, while other things like gunshots and hitmarkers consistently play on time. So far, I have tried verifying files, different output devices, all sorts of Windows and BF 6 audio settings, checked drivers, checked Windows updates, and deleted and redownloaded the game. Redownloading the game seems to be a somewhat unreliable temporary fix, where after redownloading, all audio plays on time without cutting out for a while, and it sounds great. But without fail, it always starts bugging out again eventually. Sometimes after just a few matches, sometimes hours of playtime, but redownloading is the only thing l've found to "reset" it. My PC more than meets the game's recommended specs and doesn't have any issues keeping high framerates without any performance drops at high and ultra settings. The game doesn't seem to be using too much RAM, CPU, or GPU when checking task manager and I have no similar issues on any other games so l'm just at an absolute loss. If anyone else has experienced this or has found a fix, PLEASE let me know. 

1 Reply

  • Yeah, same issue here. My quick investigation found that it could be due to fact game always loading assets from disk, instead keeping them in RAM. So in task manager you can open disk where game installed and see if it constantly reading during game. I've noticed that weapons icon when you select class may slow on load as well when you switch fast after played for while or enemy weapon icon always not instantly appear.

    Tried to reinstall nvidia driver (clean install) also make sure shadders folder are clean, so far this didn't help. I had something similar on doom dark ages, where game instead just lag out durring audio delay. Fix there was increase "video cache" or whatever option was called and game was smooth as butter.

    For some reason battlefield6 just doesn't like all RAM and VRAM I have and they never fully utilized even when needed, I even have low res textures and low poly LOD models right after new map load every time.

    So far I have not found solution.

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