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Rixtn's avatar
Rixtn
Seasoned Rookie
9 hours ago

Battlefield 6 crashes when loading any map (RX 7900 XTX, no error message)

Hi everyone,

I’ve been dealing with a persistent crash issue that already existed during the Battlefield 6 Beta and still occurs in the full release.
The game always crashes while loading into any map (around 30%), without any error message - just a silent return to desktop.

Interestingly, I can play on the shooting range without issues, walk around and shoot, but as soon as I try to load a multiplayer match, a RedSec match, or even the campaign, the game crashes during the loading screen.

This issue is 100% reproducible. It happens every single time, in exactly the same way. I’ve attached a video showing the crash behavior and a DxDiag file for reference, and a ZIP containing the last 4 crash dump files.

My System:

  • CPU: AMD Ryzen 9 5900X
  • GPU: PowerColor RedDevil RX 7900 XTX
  • RAM: 32GB G.Sklill DDR4
  • Motherboard: ASUS ROG Strix X570-E Gaming
  • OS: Windows 11 (fully updated)
  • Driver: AMD Adrenalin 25.10.2
  • Platform: Steam

What I've already tried:

  • Verified game files multiple times (always finds 3 corrupted files and replaces them - no improvement)
  • Fresh Windows 11 installation
  • Deleted cache folder
  • Disabled Resizable BAR, SVM, and Memory Integrity (Core Isolation)
  • Checked TPM 2.0 and Secure Boot settings - both configured correctly
  • Used DDU in Safe Mode to clean-install several AMD drivers
  • Tested with -dx11 in steam launch option
  • Tried all display modes (Fullscreen, Borderless, Windowed)
  • Disabled all overlays (EA App, Steam, Radeon, etc.)
  • Disabled all optional AMD Adrenalin features (Chill, Anti-Lag, Enhanced Sync, etc.)
  • Reinstalled EA Anti-Cheat manually
  • I’ve sacrificed a small goat to the Frostbite gods - no improvement.
  • Updated BIOS to the newest stable version
  • Reset BIOS to defaults and tested with/without DOCP profile
  • Underclocked and undervolted the GPU (to rule out instability or power limit issues)
  • Limited the framerate (tried 30, 100, 120, and uncapped) and set all graphics settings to the lowest possible values - still crashes at the same loading point

I've analyzed one of the crash dump files with ChatGPT. It pointed to a function related to FidelityFX Super Resolution 2 (FSR2) inside the game’s Frostbite engine.
In simple terms, it looks like the crash happens when the engine tries to initialize or handle FSR2 rendering resources, which could explain why it always occurs while loading into a map.

Any help or insights would be greatly appreciated.

Thanks in advance.

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