BF6 crashes without error message
Hello,
EA_Aljo
I've been experiencing recurring crashes in Battlefield 6 since February 2026. I have 10 crash dumps spanning 4 months and after analyzing them I think this is a game-side bug, not a hardware or driver issue.
What I've already tried (nothing worked):
- Updated AMD drivers to latest (26.6.2) -> still crashes
- Rolled back AMD drivers to 26.5.2 -> still crashes
- Disabled FSR / FidelityFX in-game settings -> still crashes
- Repaired game files -> still crashes
- all drivers updated -> still crashes
- BIOS updated (3.50, 4.10, 4.20) -> still crashes
All 10 dumps across 4 months have the exact same crash signature:
- Frostbite engine, DX12 rendering path (Engine.Render.Core2.PlatformPcDx12)
- Crash triggers in EmitterGraphShaderDatabasePrime (particle shader loading)
- Always happening inside ConcurrentExecutor (the async job system)
Interesting finding: Even with FSR disabled (never been) in the game settings, the AMD FidelityFX Frame Generation DLL (amd_fidelityfx_framegeneration_dx12.dll) is still being loaded and initialized by the game. The in-game FSR toggle does not actually unload the DLL. This may be contributing to the crash — the game appears to have a race condition or initialization fault when the FidelityFX and Intel XeSS stacks are both initialized concurrently alongside the particle shader database loading.
My system:
- CPU: AMD Ryzen 7 9800X3D
- GPU: AMD Radeon RX 7900 XTX (24 GB VRAM, Navi 31 / RDNA 3)
- RAM: 64 GB
- Motherboard: ASRock X670E Steel Legend
- OS: Windows 11 Pro 64-bit (Build 26200)
- GPU Driver: AMD Adrenalin 26.5.2 (rolled back from 26.6.2 — same crash on both)
- DirectX: 12
Happy to provide crash dumps to the dev team if it helps but not here in the public forum.
Regards