Forum Discussion
I see what your saying. What is the fix for the issue? The graphics are at the bare minimum possible. How am I not maintaining 60 frames per second with my hardware? It is not like I am trying to run the game in ultra here. What is the fix?? I have tried everything. Also, in the community servers my frame rate can easily stay at 80 or above. I can post screenshots of that too.
Why can my game reach 80 stable fps in community but in official servers it cannot?
What is the fix to the issue.
- NobleConsul6 months agoNew Adventurer
Please see attached system information. I have Kingston Ram running in dual channel, XMP 2.0.
- OskooI_0076 months agoLegend
NobleConsul the CPU isn't downclocking under 4GHz and RAM is in dual channel mode. I don't understand why the framerate is dropping below 60fps.
Why choose FSR over DLSS?
The last thing I would like to verify is if the framerate drops are being caused by the CPU or the GPU. Posting a screenshot with PerfOverlay.DrawGraph 1 will verify which one is causing framerate drops.
- NobleConsul6 months agoNew Adventurer
UPDATE: Suddenly the time nudge is not spiking in game after testing last night for the moment. Now the issue is that a frame rate of anything about 45-50 causes ping spikes. How can FPS affect ping spikes? I’m at a loss with this one now.
I believe turning on hardware accelerated GPU scaling either fixed, or improved time nudge. It now doesn’t go over 50 ms and the blue bar no longer spikes (time nudge). However it seems that frames capped to 60 causes actual internet lag. 45 frames will work but of course that’s not ideal for a proper gaming experience.
- OskooI_0076 months agoLegend
NobleConsul wrote:
Please see attached system information. I have Kingston Ram running in dual channel, XMP 2.0.
Looking at your memory timings, I noticed XMP memory overclocking doesn't appear to be enabled.
XMP timings are 18-20-20-47 but the current timings are 22-22-22-52.