Forum Discussion
I know this doesn't exactly help, but:
The EA servers they’ve asked us to trace are hosted on AWS in Europe, while the CDN is on Akamai. For me, the Akamai trace resolves fine, but the EU-AWS one doesn’t. That tells us we’re now at the level of behemoth-to-behemoth communication.
I work in IT at a large enterprise, where we have a document known as an SLA (Service Level Agreement). It’s a standard concept — essentially, the rules that dictate how quickly one company must fix something for another. What’s likely happening right now is that EA has engaged AWS to investigate. Since this isn’t a total outage, it’s unclear how AWS is prioritizing it.
Change management becomes complicated when dealing with networks of this size, and the ones I handle are relatively small by comparison. Depending on the priority level, it could take AWS weeks or even months to resolve this — not because EA doesn’t care, but because their contract might not make this issue a top priority.
On top of that, AWS has to reproduce the problem in a non-production (testing) environment before it can safely make changes. So, in short: EA needs to prove there’s a problem (that’s why we’re sending traceroutes), AWS has to reproduce it, then get approvals to update the affected network paths surgically. We might be here a while.
I don't know EXACTLY if this is what's happening, and the fact is, the CMs probably can't tell us, but based on my experience, this is the shape of these types of things.
**bleep** so we will be here for awhile
- PROJECT335 months agoNew Traveler
I can agree with that asnwer since i do IT myself and EA has moved much of its server infrastructure to AWS for hosting game servers and backend services. Akamai is a CDN provider which is used for making game updates, patches and yes staff often can’t share detailed backend information, either because they don’t have it or due to company policy so i see why they been telling us soon all the time 😆