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DrxD00Mx's avatar
DrxD00Mx
Seasoned Newcomer
9 days ago

(DXGI_ERROR_DEVICE_HUNG) every session

Platform: PC

System Specs:

  • CPU: AMD Ryzen 5 5500 (3.60 GHz)
  • GPU: AMD Radeon RX 7600 (8 GB)
  • RAM: 32 GB
  • OS: Windows 11 64-bit
  • Game Version: 1.0.424.48767 (post-Season 3)

Description:

The game crashes with a DirectX GetDeviceRemoved error every session, typically between 5–30 minutes into any multiplayer match. The error message reads: "DirectX function GetDeviceRemoveReason failed with DXGI_ERROR_DEVICE_HUNG."

Using WinDbg to analyze the crash dumps, every single crash traces back to the same root cause — bf6!ffxFsr2ResourceIsNull appearing multiple times in the call stack. The failure hash is identical every time: {823c07cc-a67a-e92f-3480-f4d74ce569af}

What I've tried:

  • Uninstalled AMD High Definition Audio drivers — no effect
  • Forced DX11 mode via -dx11 launch argument — crash still occurs, same hash
  • Set GstRender.AMDIntelUpscalingTechnique to 0, 1, and -1 in config files — no effect
  • Disabled Hardware Accelerated GPU Scheduling (HAGS) — no effect
  • AMD drivers are fully up to date (version 26.10.07.01)

Key finding: The FSR2 code path runs and crashes the game regardless of in-game upscaling settings or config file values. Even with upscaling explicitly disabled and set to -1, the ffxFsr2ResourceIsNull stack trace appears in every crash dump identically. This suggests FSR2 is being executed at an engine level that is not controllable by user settings.

Additional notes:

  • This crash also occurred prior to Season 3 with game version 1.0.421.43257
  • The Season 3 update (1.0.424.48767) changed the FSR2 code offsets slightly, suggesting the issue was partially touched but not resolved
  • The failure hash {823c07cc-a67a-e92f-3480-f4d74ce569af} matches reports from other users on this forum with different GPU brands, confirming this is not hardware specific
  • Crash occurs in both DX11 and DX12 rendering modes

Crash dump call stack (representative sample):

KERNELBASE!RaiseException+0x8a bf6!ffxFsr2ResourceIsNull+0x22df4c1 bf6!ffxFsr2ResourceIsNull+0x22dfb54 bf6!ffxFsr2ResourceIsNull+0x22de333 Engine_Render_Core2_PlatformPcDx12_retail!rc2DeviceInit

Request: Please investigate the FSR2 implementation in the Frostbite engine. The ffxFsr2ResourceIsNull function appears to be passing invalid commands to the GPU regardless of user upscaling settings, causing a device hang and crash.

I've attached the most recent Crash Dump

3 Replies

  • Same issue with my 9070 XT and 9800x3d since last update it is back. 

  • sandy_idle's avatar
    sandy_idle
    Rising Newcomer
    1 day ago

    same issue occurring for me with RX 7600 and i5-12400f. 
    Tried:
    1. Re-installing drivers.
    2. Tone down the GPU clock speed.
    3. Changed drive of game files and check integrity.
    4. Graphics settings mesh to low.
    5. AMD anti lag disabled.

    Nothing works.Please post a solution if you find any.

  • sandy_idle's avatar
    sandy_idle
    Rising Newcomer
    1 day ago

    Platform: PC
    Specs:
    AMD Radeon RX 7600
    Intel i5-12400f
    16GB RAM

    Game crashed with a dialog stating the subject midgame during BF ranked quads. Had tried so many solutions posted on the reddit , nothing worked. I am having a OC version of this card , so decreased the GPU clock speed fairly but yet there is no use. It has been happening after season 3 for me, from the hardware logs it doesn't seems to be a GPU issue. Please help me out if anybody have a solution.

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