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lainga92's avatar
lainga92
Seasoned Newcomer
22 days ago

Serious desync when encountering other players

It feels like almost every gunfight I encounter I'm eviscerated within 0.00001 seconds before I've even had a chance to pull the trigger.

I know I know, get better.

Well I've been saving examples of it happening and this one was by far the most egregious.

https://www.youtube.com/watch?v=OqQu1BI8hO0

I've attached a screenshot at my point of death and you can clearly see the player isn't even looking in my direction.

Are there any workarounds or plans to fix this as the game is becoming unplayable.

I'm playing on a PS5 with wired 1Gbps internet.

7 Replies

  • lainga92's avatar
    lainga92
    Seasoned Newcomer
    22 days ago

    I'm on ethernet with 800mbps download speed when I run a connection test. 

    Have tried googling settings I can tinker with but no luck unfortunately. 

    I've also read faster connections are affected more negatively by desync issues but not sure if this is true or not. 

  • Can you enable the netgraph please and record for a few seconds after death next time. 

  • lainga92's avatar
    lainga92
    Seasoned Newcomer
    22 days ago

    Yeh sure, I'll try save a few more examples with the netgraph enabled. 

  • WOW the speed when the guy showed up, like at 200mp/h he practically teleported there!

  • lainga92's avatar
    lainga92
    Seasoned Newcomer
    19 days ago

    OK so I managed to capture another example of some kind of network issue (I assume).

    I seemed to hit the enemy with a fair amount of bullets in the head but I don't think all of them registered.

    I had the network overlay graphs enabled so hopefully this video is of some use.

    https://www.youtube.com/watch?v=q8OKy96EU5M

  • schpeikodelix's avatar
    schpeikodelix
    New Ace
    18 days ago

    As far as i can tell. 

    You do not have a connection issue. 

    The posted clip shows you hitting the wall first and then the enemy. Gun is a 4 shot kill i think. So odd, yeah but imo online multiplayer odd only. And we need to take rng and bloom in consideration because the first shot are not directly on the enemy. 

    But, keep recording. 

     

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