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spottedghost99x's avatar
spottedghost99x
Seasoned Newcomer
3 days ago

Update on mouse and keyboard input lag please?

It would be awesome if we could get some focus from the devs ( or update) on this.  The issue is when there is many successive key inputs input latency builds. Also if there is  a lot of going on....say 4v4 up close battle in redsec. ( Issue is way worse in redsec).  Say I am sprinting then jump into a slide, pop up, switch weapons, ads and start strafing a corned back and forth in a short amount of time. The input lag by the end of that in a gun fight is atrocious. One person says it feels like dragging your mouse through oatmeal ....truth. The issue is only on mouse and keyboard. Take chasenoface for example- plays on pc, but uses a controller. He can achieve quick technical movements  and not suffer the input latency.  I've played pc FPS games for 20+ years on mouse and keyboard back when multiple core processors didn't even exist and the input from mouse and keyboard in BF6 feels worse than a 20 year old game. Something's wrong. Can we get a chime in on this please...because one person will say it's forcing mouse to run at 125 hz, another says it's this setting, another that. Which I do feel input latency feels worse with raw input on (it should feel more free and responsive not sluggish) . Maybe because mouse and keyboard is two input devices rather than one?  It also feels like when there is a lot of movement and many keystrokes quickly hit reg gets worse ...it's like something can't keep up or mouse and keyboard is governed.

2 Replies

  • TacticalManPeach's avatar
    TacticalManPeach
    Seasoned Newcomer
    1 day ago

    Made a similar post about this last week that was entirely ignored....from all the countless hours of research, trial & error, and general unpaid QA for EA trying to fix this issue for myself, the underlining issue is that MKB are treated very differently by the anti-cheat/game engine and there is nothing we can do. EA treats controller like a calculator and just lets it plug and play. MKB they put thru so many anti-cheat processes that it causes frame ghosting/micro-stuttering that is in no way/shape/form present on controller. Throw on top any sort of user installed software and its like gasoline on a wildfire when you need water.


    i have an i7-13700k CPU and a 4090, 32bg DDR5 RAM and more than enough power combine to handle this slop game yet there is 0 intervening we can do.

    Truly just commenting so this gets more traction and the vindication that someone else is experiencing the issue none of my friends claim is real

  • DeeRSoos's avatar
    DeeRSoos
    Rising Traveler
    3 days ago

    i would like to add i also have experienced similar issues. where it appears like the input is lagged.  like my mouse sensitivity is inconsistent across play sessions.  sometimes it feels like my sensitivity was reset. then other times its multiplied.  

    i dontknow if related...but when you shoot someone and they die...theres a nice delay at least 1 second long between when the guy dies visually and you know he is dead...and when THE CROSSHAIR TURNS ORANGE TO INDICATE A KILL. 

    Shoot shoot shoot...guy dies...then a second later you GET A VISUAL CUE.  it's like this all over the place delays between what you KNOW HAPPENED...and a VISUAL INDICATOR OF THE EVENT.  

    i dont have proof...but im going to assume its because YOU FORCED CROSSPLAY WITH CONSOLES. 

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