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donthurtm3's avatar
5 years ago

Battlefield 6 wishlist

-No unnecessary or annoying animations

-restricted left-right movement. Small left right move and no advantages for left right movement like in Real Life

-Good Visibility, No Blurring effects

-No Hollywood/Bollywood Indian movie - sliding superhero soldiers. You just can go , run or jump! No sliding!

-NO RUNNING AND SPRAYING. You had to aim if you want to hit the enemy

-Vehicles spawn: No spawning in Vehicle. You need to run to the vehicle and go inside. It should be possible to land Planes. Reloading of Ammo only when Plane is landet.

-No jumping animations! It should be possible to jump onto the windowsill without the animation throwing you out of the window.

-Simple Reviving. No long reviving animations. No long building animations

-The Maps should be well thought through

-Non-destructible buildings (It should be possible for infantry to hide inside of buildings against Tanks and Plains. So the tank driver is forced to chase other tanks. And pilots are forced to chase other planes and vehicles

-More Fun elements like in BF2. Example: It was possible to jump with C4 Explosions on the top of the Building

-No complicated specifications/specialisation. Who needs that? Weapon is Weapon! M16A3 is M16A3!!!! Skins are completely ok but please no specialization anymore!


This is my Wishlist. Do you have a wishlist? Please add your wish list here

14 Replies

  • End of Round screen for yourself/your squad ought to include:

    Heals

    Resupplies

    Maybe Spotting too? (as in: How many people you have spotted)

    Both info for yourself and for the squad as a whole.

  • @donthurtm3 I like the destruction, nothing says "intense match" like every building and tree being leveled. There should always be an opportunity for taking cover though, the rubble, the concrete bunkers (Zavod) wrecked hulks, etc. BC2 would allow you to crater the terrain in some areas, which made for a dynamic map.

    One thing I miss from BC1 was the "spotting gun" the Specialist class had, to tag armor for the engineers, it took a bit of skill to tag moving armor across the battlefield, and nothing felt as nice as tagging a attack helicopter tearing up your team and watching 3 or 4 rockets streaking at it as soon you hit it.

  • Trokey66's avatar
    Trokey66
    Seasoned Ace
    5 years ago
    @ZombieP1ow agree, destruction is great but should never be 'complete', some cover should always be available.


    The tracker darts were great fun until some troll fired one in your face! 😜

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